extern void iwmmxt_task_release(struct thread_info *);
extern void iwmmxt_task_switch(struct thread_info *);
-extern void vfp_sync_state(struct thread_info *thread);
+extern void vfp_sync_hwstate(struct thread_info *);
+extern void vfp_flush_hwstate(struct thread_info *);
#endif
union vfp_state *vfp = &thread->vfpstate;
struct user_vfp __user *ufp = data;
- vfp_sync_state(thread);
+ vfp_sync_hwstate(thread);
/* copy the floating point registers */
if (copy_to_user(&ufp->fpregs, &vfp->hard.fpregs,
union vfp_state *vfp = &thread->vfpstate;
struct user_vfp __user *ufp = data;
- vfp_sync_state(thread);
+ vfp_sync_hwstate(thread);
/* copy the floating point registers */
if (copy_from_user(&vfp->hard.fpregs, &ufp->fpregs,
if (get_user(vfp->hard.fpscr, &ufp->fpscr))
return -EFAULT;
+ vfp_flush_hwstate(thread);
+
return 0;
}
#endif
* saved one. This function is used by the ptrace mechanism.
*/
#ifdef CONFIG_SMP
-void vfp_sync_state(struct thread_info *thread)
+void vfp_sync_hwstate(struct thread_info *thread)
+{
+}
+
+void vfp_flush_hwstate(struct thread_info *thread)
{
/*
* On SMP systems, the VFP state is automatically saved at every
thread->vfpstate.hard.cpu = NR_CPUS;
}
#else
-void vfp_sync_state(struct thread_info *thread)
+void vfp_sync_hwstate(struct thread_info *thread)
{
unsigned int cpu = get_cpu();
*/
fmxr(FPEXC, fpexc | FPEXC_EN);
vfp_save_state(&thread->vfpstate, fpexc | FPEXC_EN);
+ fmxr(FPEXC, fpexc);
+ }
+
+ put_cpu();
+}
+
+void vfp_flush_hwstate(struct thread_info *thread)
+{
+ unsigned int cpu = get_cpu();
+
+ /*
+ * If the thread we're interested in is the current owner of the
+ * hardware VFP state, then we need to save its state.
+ */
+ if (last_VFP_context[cpu] == &thread->vfpstate) {
+ u32 fpexc = fmrx(FPEXC);
+
fmxr(FPEXC, fpexc & ~FPEXC_EN);
/*