*/
unsigned int sysctl_sched_child_runs_first __read_mostly;
-/*
- * sys_sched_yield() compat mode
- *
- * This option switches the agressive yield implementation of the
- * old scheduler back on.
- */
-unsigned int __read_mostly sysctl_sched_compat_yield;
-
/*
* SCHED_OTHER wake-up granularity.
* (default: 1 msec * (1 + ilog(ncpus)), units: nanoseconds)
rb_erase(&se->run_node, &cfs_rq->tasks_timeline);
}
-static struct sched_entity *__pick_next_entity(struct cfs_rq *cfs_rq)
+static struct sched_entity *__pick_first_entity(struct cfs_rq *cfs_rq)
{
struct rb_node *left = cfs_rq->rb_leftmost;
return rb_entry(left, struct sched_entity, run_node);
}
+static struct sched_entity *__pick_next_entity(struct sched_entity *se)
+{
+ struct rb_node *next = rb_next(&se->run_node);
+
+ if (!next)
+ return NULL;
+
+ return rb_entry(next, struct sched_entity, run_node);
+}
+
+#ifdef CONFIG_SCHED_DEBUG
static struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
{
struct rb_node *last = rb_last(&cfs_rq->tasks_timeline);
* Scheduling class statistics methods:
*/
-#ifdef CONFIG_SCHED_DEBUG
int sched_proc_update_handler(struct ctl_table *table, int write,
void __user *buffer, size_t *lenp,
loff_t *ppos)
}
}
+static void __clear_buddies_skip(struct sched_entity *se)
+{
+ for_each_sched_entity(se) {
+ struct cfs_rq *cfs_rq = cfs_rq_of(se);
+ if (cfs_rq->skip == se)
+ cfs_rq->skip = NULL;
+ else
+ break;
+ }
+}
+
static void clear_buddies(struct cfs_rq *cfs_rq, struct sched_entity *se)
{
if (cfs_rq->last == se)
if (cfs_rq->next == se)
__clear_buddies_next(se);
+
+ if (cfs_rq->skip == se)
+ __clear_buddies_skip(se);
}
static void
return;
if (cfs_rq->nr_running > 1) {
- struct sched_entity *se = __pick_next_entity(cfs_rq);
+ struct sched_entity *se = __pick_first_entity(cfs_rq);
s64 delta = curr->vruntime - se->vruntime;
if (delta < 0)
static int
wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se);
+/*
+ * Pick the next process, keeping these things in mind, in this order:
+ * 1) keep things fair between processes/task groups
+ * 2) pick the "next" process, since someone really wants that to run
+ * 3) pick the "last" process, for cache locality
+ * 4) do not run the "skip" process, if something else is available
+ */
static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq)
{
- struct sched_entity *se = __pick_next_entity(cfs_rq);
+ struct sched_entity *se = __pick_first_entity(cfs_rq);
struct sched_entity *left = se;
- if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1)
- se = cfs_rq->next;
+ /*
+ * Avoid running the skip buddy, if running something else can
+ * be done without getting too unfair.
+ */
+ if (cfs_rq->skip == se) {
+ struct sched_entity *second = __pick_next_entity(se);
+ if (second && wakeup_preempt_entity(second, left) < 1)
+ se = second;
+ }
/*
* Prefer last buddy, try to return the CPU to a preempted task.
if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, left) < 1)
se = cfs_rq->last;
+ /*
+ * Someone really wants this to run. If it's not unfair, run it.
+ */
+ if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1)
+ se = cfs_rq->next;
+
clear_buddies(cfs_rq, se);
return se;
hrtick_update(rq);
}
-/*
- * sched_yield() support is very simple - we dequeue and enqueue.
- *
- * If compat_yield is turned on then we requeue to the end of the tree.
- */
-static void yield_task_fair(struct rq *rq)
-{
- struct task_struct *curr = rq->curr;
- struct cfs_rq *cfs_rq = task_cfs_rq(curr);
- struct sched_entity *rightmost, *se = &curr->se;
-
- /*
- * Are we the only task in the tree?
- */
- if (unlikely(rq->nr_running == 1))
- return;
-
- clear_buddies(cfs_rq, se);
-
- if (likely(!sysctl_sched_compat_yield) && curr->policy != SCHED_BATCH) {
- update_rq_clock(rq);
- /*
- * Update run-time statistics of the 'current'.
- */
- update_curr(cfs_rq);
-
- return;
- }
- /*
- * Find the rightmost entry in the rbtree:
- */
- rightmost = __pick_last_entity(cfs_rq);
- /*
- * Already in the rightmost position?
- */
- if (unlikely(!rightmost || entity_before(rightmost, se)))
- return;
-
- /*
- * Minimally necessary key value to be last in the tree:
- * Upon rescheduling, sched_class::put_prev_task() will place
- * 'current' within the tree based on its new key value.
- */
- se->vruntime = rightmost->vruntime + 1;
-}
-
#ifdef CONFIG_SMP
static void task_waking_fair(struct rq *rq, struct task_struct *p)
}
}
+static void set_skip_buddy(struct sched_entity *se)
+{
+ if (likely(task_of(se)->policy != SCHED_IDLE)) {
+ for_each_sched_entity(se)
+ cfs_rq_of(se)->skip = se;
+ }
+}
+
/*
* Preempt the current task with a newly woken task if needed:
*/
}
}
+/*
+ * sched_yield() is very simple
+ *
+ * The magic of dealing with the ->skip buddy is in pick_next_entity.
+ */
+static void yield_task_fair(struct rq *rq)
+{
+ struct task_struct *curr = rq->curr;
+ struct cfs_rq *cfs_rq = task_cfs_rq(curr);
+ struct sched_entity *se = &curr->se;
+
+ /*
+ * Are we the only task in the tree?
+ */
+ if (unlikely(rq->nr_running == 1))
+ return;
+
+ clear_buddies(cfs_rq, se);
+
+ if (curr->policy != SCHED_BATCH) {
+ update_rq_clock(rq);
+ /*
+ * Update run-time statistics of the 'current'.
+ */
+ update_curr(cfs_rq);
+ }
+
+ set_skip_buddy(se);
+}
+
#ifdef CONFIG_SMP
/**************************************************
* Fair scheduling class load-balancing methods: