if (cnx->state & VETH_STATE_RESET) {
int i;
- del_timer(&cnx->ack_timer);
-
if (cnx->state & VETH_STATE_OPEN)
HvCallEvent_closeLpEventPath(cnx->remote_lp,
HvLpEvent_Type_VirtualLan);
- /* reset ack data */
+ /*
+ * Reset ack data. This prevents the ack_timer actually
+ * doing anything, even if it runs one more time when
+ * we drop the lock below.
+ */
memset(&cnx->pending_acks, 0xff, sizeof (cnx->pending_acks));
cnx->num_pending_acks = 0;
if (cnx->msgs)
for (i = 0; i < VETH_NUMBUFFERS; ++i)
veth_recycle_msg(cnx, cnx->msgs + i);
+
+ /* Drop the lock so we can do stuff that might sleep or
+ * take other locks. */
spin_unlock_irq(&cnx->lock);
+
+ del_timer_sync(&cnx->ack_timer);
veth_flush_pending(cnx);
+
spin_lock_irq(&cnx->lock);
+
if (cnx->state & VETH_STATE_RESET)
goto restart;
}
veth_kick_statemachine(cnx);
spin_unlock_irq(&cnx->lock);
+ /* Wait for the state machine to run. */
flush_scheduled_work();
- /* FIXME: not sure if this is necessary - will already have
- * been deleted by the state machine, just want to make sure
- * its not running any more */
- del_timer_sync(&cnx->ack_timer);
-
if (cnx->num_events > 0)
mf_deallocate_lp_events(cnx->remote_lp,
HvLpEvent_Type_VirtualLan,