PS3 EHCI HC errata fix 244. The SCC EHCI HC will not correctly perform QH
reads that occur near or span a micro-frame boundry. This is due to a problem
in the Nak Count Reload Control logic (EHCI Specification 1.0 Section 4.9.1).
The work-around for this problem is for the HC driver to set I=1 (inactive) for
QHs with H=1 (list head).
Signed-off-by: Geoff Levand <geoff@infradead.org>
Acked-by: Alan Stern <stern@rowland.harvard.edu>
hw = ehci->async->hw;
hw->hw_next = QH_NEXT(ehci, ehci->async->qh_dma);
hw->hw_info1 = cpu_to_hc32(ehci, QH_HEAD);
+ hw->hw_info1 |= cpu_to_hc32(ehci, (1 << 7)); /* I = 1 */
hw->hw_token = cpu_to_hc32(ehci, QTD_STS_HALT);
hw->hw_qtd_next = EHCI_LIST_END(ehci);
ehci->async->qh_state = QH_STATE_LINKED;