[PATCH] fix TASK_STOPPED vs TASK_NONINTERACTIVE interaction
authorOleg Nesterov <oleg@tv-sign.ru>
Thu, 29 Sep 2005 15:58:53 +0000 (19:58 +0400)
committerLinus Torvalds <torvalds@g5.osdl.org>
Thu, 29 Sep 2005 16:05:52 +0000 (09:05 -0700)
do_signal_stop:

for_each_thread(t) {
if (t->state < TASK_STOPPED)
++sig->group_stop_count;
}

However, TASK_NONINTERACTIVE > TASK_STOPPED, so this loop will not
count TASK_INTERRUPTIBLE | TASK_NONINTERACTIVE threads.

See also wait_task_stopped(), which checks ->state > TASK_STOPPED.

Signed-off-by: Oleg Nesterov <oleg@tv-sign.ru>
[ We really probably should always use the appropriate bitmasks to test
  task states, not do it like this. Using something like

#define TASK_RUNNABLE (TASK_RUNNING | TASK_INTERRUPTIBLE | \
TASK_UNINTERRUPTIBLE | TASK_NONINTERACTIVE)

  and then doing "if (task->state & TASK_RUNNABLE)" or similar. But the
  ordering of the task states is historical, and keeping the ordering
  does make sense regardless. ]

Signed-off-by: Linus Torvalds <torvalds@osdl.org>
include/linux/sched.h

index 49e617fa0f662a10a04980ed0f2b3997a1adc0d0..afe6c61f13e58c4b5c07a59db7ce216fa749c140 100644 (file)
@@ -110,11 +110,11 @@ extern unsigned long nr_iowait(void);
 #define TASK_RUNNING           0
 #define TASK_INTERRUPTIBLE     1
 #define TASK_UNINTERRUPTIBLE   2
-#define TASK_STOPPED           4
-#define TASK_TRACED            8
-#define EXIT_ZOMBIE            16
-#define EXIT_DEAD              32
-#define TASK_NONINTERACTIVE    64
+#define TASK_NONINTERACTIVE    4
+#define TASK_STOPPED           8
+#define TASK_TRACED            16
+#define EXIT_ZOMBIE            32
+#define EXIT_DEAD              64
 
 #define __set_task_state(tsk, state_value)             \
        do { (tsk)->state = (state_value); } while (0)