#define GB_AUDIO_INVALID_INDEX 0xff
+/* enum snd_jack_types */
+#define GB_AUDIO_JACK_HEADPHONE 0x0000001
+#define GB_AUDIO_JACK_MICROPHONE 0x0000002
+#define GB_AUDIO_JACK_HEADSET (GB_AUDIO_JACK_HEADPHONE | \
+ GB_AUDIO_JACK_MICROPHONE)
+#define GB_AUDIO_JACK_LINEOUT 0x0000004
+#define GB_AUDIO_JACK_MECHANICAL 0x0000008
+#define GB_AUDIO_JACK_VIDEOOUT 0x0000010
+#define GB_AUDIO_JACK_AVOUT (GB_AUDIO_JACK_LINEOUT | \
+ GB_AUDIO_JACK_VIDEOOUT)
+#define GB_AUDIO_JACK_LINEIN 0x0000020
+#define GB_AUDIO_JACK_OC_HPHL 0x0000040
+#define GB_AUDIO_JACK_OC_HPHR 0x0000080
+#define GB_AUDIO_JACK_MICROPHONE2 0x0000200
+#define GB_AUDIO_JACK_ANC_HEADPHONE (GB_AUDIO_JACK_HEADPHONE | \
+ GB_AUDIO_JACK_MICROPHONE | \
+ GB_AUDIO_JACK_MICROPHONE2)
+/* Kept separate from switches to facilitate implementation */
+#define GB_AUDIO_JACK_BTN_0 0x4000000
+#define GB_AUDIO_JACK_BTN_1 0x2000000
+#define GB_AUDIO_JACK_BTN_2 0x1000000
+#define GB_AUDIO_JACK_BTN_3 0x0800000
+
struct gb_audio_pcm {
__u8 stream_name[GB_AUDIO_PCM_NAME_MAX];
__le32 formats; /* GB_AUDIO_PCM_FMT_* */
__le32 size_controls;
__le32 size_widgets;
__le32 size_routes;
+ __le32 jack_type;
/*
* struct gb_audio_dai dai[num_dais];
* struct gb_audio_control controls[num_controls];