#include <asm/uaccess.h>
#include <asm/io.h>
#include <asm/system.h>
-#include <asm/semaphore.h>
#include <asm/sections.h>
/* Per cpu memory for storing cpu states in case of system crash. */
#include <linux/file.h>
#include <linux/module.h>
#include <linux/mutex.h>
-#include <asm/semaphore.h>
#define KTHREAD_NICE_LEVEL (-5)
#include <linux/mutex.h>
#include <linux/unwind.h>
#include <asm/uaccess.h>
-#include <asm/semaphore.h>
#include <asm/cacheflush.h>
#include <linux/license.h>
#include <asm/sections.h>
static void wait_for_zero_refcount(struct module *mod)
{
- /* Since we might sleep for some time, drop the semaphore first */
+ /* Since we might sleep for some time, release the mutex first */
mutex_unlock(&module_mutex);
for (;;) {
DEBUGP("Looking at refcount...\n");
#include <linux/mutex.h>
#include <asm/uaccess.h>
-#include <asm/semaphore.h>
#include <linux/list.h>
#include <linux/init.h>
#include <linux/compiler.h>
#include <linux/highmem.h>
#include <linux/mutex.h>
#include <asm/sections.h>
-#include <asm/semaphore.h>
#include <asm/irq_regs.h>
#include <asm/ptrace.h>
#include <linux/interrupt.h>
#include <asm/atomic.h>
-#include <asm/semaphore.h>
#include <asm/uaccess.h>
/* Since we effect priority and affinity (both of which are visible