* on the same device to ensure that new_name is valid and
* won't conflict with other devices.
*
- * "Never use this function, bad things will happen" - gregkh
+ * Note: Don't call this function. Currently, the networking layer calls this
+ * function, but that will change. The following text from Kay Sievers offers
+ * some insight:
+ *
+ * Renaming devices is racy at many levels, symlinks and other stuff are not
+ * replaced atomically, and you get a "move" uevent, but it's not easy to
+ * connect the event to the old and new device. Device nodes are not renamed at
+ * all, there isn't even support for that in the kernel now.
+ *
+ * In the meantime, during renaming, your target name might be taken by another
+ * driver, creating conflicts. Or the old name is taken directly after you
+ * renamed it -- then you get events for the same DEVPATH, before you even see
+ * the "move" event. It's just a mess, and nothing new should ever rely on
+ * kernel device renaming. Besides that, it's not even implemented now for
+ * other things than (driver-core wise very simple) network devices.
+ *
+ * We are currently about to change network renaming in udev to completely
+ * disallow renaming of devices in the same namespace as the kernel uses,
+ * because we can't solve the problems properly, that arise with swapping names
+ * of multiple interfaces without races. Means, renaming of eth[0-9]* will only
+ * be allowed to some other name than eth[0-9]*, for the aforementioned
+ * reasons.
+ *
+ * Make up a "real" name in the driver before you register anything, or add
+ * some other attributes for userspace to find the device, or use udev to add
+ * symlinks -- but never rename kernel devices later, it's a complete mess. We
+ * don't even want to get into that and try to implement the missing pieces in
+ * the core. We really have other pieces to fix in the driver core mess. :)
*/
int device_rename(struct device *dev, const char *new_name)
{