Staging: batman-adv: Make hash_iterate inlineable
authorSven Eckelmann <sven.eckelmann@gmx.de>
Sun, 21 Nov 2010 23:55:59 +0000 (00:55 +0100)
committerGreg Kroah-Hartman <gregkh@suse.de>
Mon, 29 Nov 2010 19:09:12 +0000 (11:09 -0800)
hash_iterate is next to the function pointers the most called function
related to hashes which benefits from inlining as it is uses in loops.

Reported-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Sven Eckelmann <sven.eckelmann@gmx.de>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
drivers/staging/batman-adv/TODO
drivers/staging/batman-adv/hash.c
drivers/staging/batman-adv/hash.h

index 2c02aa107de845f24e340e95eb3d04fa0fce66fc..91b5e9cd48d56601d7d1108c85e7f79c384a6d46 100644 (file)
@@ -1,6 +1,5 @@
  * remove own list functionality from hash
  * use hlist_head, hlist_node in hash
- * think about more efficient ways instead of abstraction of hash
  * Request a new review
  * Process the comments from the review
  * Move into mainline proper
index 7d0498754afdadda18b2edc6d4295f25a4179315..bfe943cac1ab462ff276577c4cc38291aa99417d 100644 (file)
@@ -40,78 +40,6 @@ void hash_destroy(struct hashtable_t *hash)
        kfree(hash);
 }
 
-/* iterate though the hash. First element is selected if an iterator
- * initialized with HASHIT() is supplied as iter. Use the returned
- * (or supplied) iterator to access the elements until hash_iterate returns
- * NULL. */
-
-struct hash_it_t *hash_iterate(struct hashtable_t *hash,
-                              struct hash_it_t *iter)
-{
-       if (!hash)
-               return NULL;
-       if (!iter)
-               return NULL;
-
-       /* sanity checks first (if our bucket got deleted in the last
-        * iteration): */
-       if (iter->bucket != NULL) {
-               if (iter->first_bucket != NULL) {
-                       /* we're on the first element and it got removed after
-                        * the last iteration. */
-                       if ((*iter->first_bucket) != iter->bucket) {
-                               /* there are still other elements in the list */
-                               if ((*iter->first_bucket) != NULL) {
-                                       iter->prev_bucket = NULL;
-                                       iter->bucket = (*iter->first_bucket);
-                                       iter->first_bucket =
-                                               &hash->table[iter->index];
-                                       return iter;
-                               } else {
-                                       iter->bucket = NULL;
-                               }
-                       }
-               } else if (iter->prev_bucket != NULL) {
-                       /*
-                       * we're not on the first element, and the bucket got
-                       * removed after the last iteration.  the last bucket's
-                       * next pointer is not pointing to our actual bucket
-                       * anymore.  select the next.
-                       */
-                       if (iter->prev_bucket->next != iter->bucket)
-                               iter->bucket = iter->prev_bucket;
-               }
-       }
-
-       /* now as we are sane, select the next one if there is some */
-       if (iter->bucket != NULL) {
-               if (iter->bucket->next != NULL) {
-                       iter->prev_bucket = iter->bucket;
-                       iter->bucket = iter->bucket->next;
-                       iter->first_bucket = NULL;
-                       return iter;
-               }
-       }
-
-       /* if not returned yet, we've reached the last one on the index and have
-        * to search forward */
-       iter->index++;
-       /* go through the entries of the hash table */
-       while (iter->index < hash->size) {
-               if ((hash->table[iter->index]) != NULL) {
-                       iter->prev_bucket = NULL;
-                       iter->bucket = hash->table[iter->index];
-                       iter->first_bucket = &hash->table[iter->index];
-                       return iter;
-               } else {
-                       iter->index++;
-               }
-       }
-
-       /* nothing to iterate over anymore */
-       return NULL;
-}
-
 /* allocates and clears the hash */
 struct hashtable_t *hash_new(int size)
 {
index efc4c28f7c15391272a71b6f08387501920bd2b9..a8e4dd1ec6a0b47d631ee4f40612c463ef2ebba7 100644 (file)
@@ -224,9 +224,75 @@ static inline struct hashtable_t *hash_resize(struct hashtable_t *hash,
        return new_hash;
 }
 
-/* iterate though the hash. first element is selected with iter_in NULL.  use
- * the returned iterator to access the elements until hash_it_t returns NULL. */
-struct hash_it_t *hash_iterate(struct hashtable_t *hash,
-                              struct hash_it_t *iter_in);
+/* iterate though the hash. First element is selected if an iterator
+ * initialized with HASHIT() is supplied as iter. Use the returned
+ * (or supplied) iterator to access the elements until hash_iterate returns
+ * NULL. */
+static inline struct hash_it_t *hash_iterate(struct hashtable_t *hash,
+                                            struct hash_it_t *iter)
+{
+       if (!hash)
+               return NULL;
+       if (!iter)
+               return NULL;
+
+       /* sanity checks first (if our bucket got deleted in the last
+        * iteration): */
+       if (iter->bucket != NULL) {
+               if (iter->first_bucket != NULL) {
+                       /* we're on the first element and it got removed after
+                        * the last iteration. */
+                       if ((*iter->first_bucket) != iter->bucket) {
+                               /* there are still other elements in the list */
+                               if ((*iter->first_bucket) != NULL) {
+                                       iter->prev_bucket = NULL;
+                                       iter->bucket = (*iter->first_bucket);
+                                       iter->first_bucket =
+                                               &hash->table[iter->index];
+                                       return iter;
+                               } else {
+                                       iter->bucket = NULL;
+                               }
+                       }
+               } else if (iter->prev_bucket != NULL) {
+                       /*
+                       * we're not on the first element, and the bucket got
+                       * removed after the last iteration.  the last bucket's
+                       * next pointer is not pointing to our actual bucket
+                       * anymore.  select the next.
+                       */
+                       if (iter->prev_bucket->next != iter->bucket)
+                               iter->bucket = iter->prev_bucket;
+               }
+       }
+
+       /* now as we are sane, select the next one if there is some */
+       if (iter->bucket != NULL) {
+               if (iter->bucket->next != NULL) {
+                       iter->prev_bucket = iter->bucket;
+                       iter->bucket = iter->bucket->next;
+                       iter->first_bucket = NULL;
+                       return iter;
+               }
+       }
+
+       /* if not returned yet, we've reached the last one on the index and have
+        * to search forward */
+       iter->index++;
+       /* go through the entries of the hash table */
+       while (iter->index < hash->size) {
+               if ((hash->table[iter->index]) != NULL) {
+                       iter->prev_bucket = NULL;
+                       iter->bucket = hash->table[iter->index];
+                       iter->first_bucket = &hash->table[iter->index];
+                       return iter;
+               } else {
+                       iter->index++;
+               }
+       }
+
+       /* nothing to iterate over anymore */
+       return NULL;
+}
 
 #endif /* _NET_BATMAN_ADV_HASH_H_ */