extern char *get_task_comm(char *to, struct task_struct *tsk);
#ifdef CONFIG_SMP
+extern void wait_task_context_switch(struct task_struct *p);
extern unsigned long wait_task_inactive(struct task_struct *, long match_state);
#else
+static inline void wait_task_context_switch(struct task_struct *p) {}
static inline unsigned long wait_task_inactive(struct task_struct *p,
long match_state)
{
return 1;
}
+/*
+ * wait_task_context_switch - wait for a thread to complete at least one
+ * context switch.
+ *
+ * @p must not be current.
+ */
+void wait_task_context_switch(struct task_struct *p)
+{
+ unsigned long nvcsw, nivcsw, flags;
+ int running;
+ struct rq *rq;
+
+ nvcsw = p->nvcsw;
+ nivcsw = p->nivcsw;
+ for (;;) {
+ /*
+ * The runqueue is assigned before the actual context
+ * switch. We need to take the runqueue lock.
+ *
+ * We could check initially without the lock but it is
+ * very likely that we need to take the lock in every
+ * iteration.
+ */
+ rq = task_rq_lock(p, &flags);
+ running = task_running(rq, p);
+ task_rq_unlock(rq, &flags);
+
+ if (likely(!running))
+ break;
+ /*
+ * The switch count is incremented before the actual
+ * context switch. We thus wait for two switches to be
+ * sure at least one completed.
+ */
+ if ((p->nvcsw - nvcsw) > 1)
+ break;
+ if ((p->nivcsw - nivcsw) > 1)
+ break;
+
+ cpu_relax();
+ }
+}
+
/*
* wait_task_inactive - wait for a thread to unschedule.
*