NFS4CLNT_RECLAIM_NOGRACE,
NFS4CLNT_DELEGRETURN,
NFS4CLNT_SESSION_RESET,
- NFS4CLNT_SESSION_DRAINING,
NFS4CLNT_RECALL_SLOT,
};
+enum nfs4_session_state {
+ NFS4_SESSION_DRAINING,
+};
+
/*
* struct rpc_sequence ensures that RPC calls are sent in the exact
* order that they appear on the list.
{
struct rpc_task *task;
- if (!test_bit(NFS4CLNT_SESSION_DRAINING, &ses->clp->cl_state)) {
+ if (!test_bit(NFS4_SESSION_DRAINING, &ses->session_state)) {
task = rpc_wake_up_next(&ses->fc_slot_table.slot_tbl_waitq);
if (task)
rpc_task_set_priority(task, RPC_PRIORITY_PRIVILEGED);
tbl = &session->fc_slot_table;
spin_lock(&tbl->slot_tbl_lock);
- if (test_bit(NFS4CLNT_SESSION_DRAINING, &session->clp->cl_state) &&
+ if (test_bit(NFS4_SESSION_DRAINING, &session->session_state) &&
!rpc_task_has_priority(task, RPC_PRIORITY_PRIVILEGED)) {
/*
* The state manager will wait until the slot table is empty.
struct nfs4_session *ses = clp->cl_session;
int max_slots;
- if (test_and_clear_bit(NFS4CLNT_SESSION_DRAINING, &clp->cl_state)) {
+ if (ses == NULL)
+ return;
+ if (test_and_clear_bit(NFS4_SESSION_DRAINING, &ses->session_state)) {
spin_lock(&ses->fc_slot_table.slot_tbl_lock);
max_slots = ses->fc_slot_table.max_slots;
while (max_slots--) {
struct nfs4_slot_table *tbl = &ses->fc_slot_table;
spin_lock(&tbl->slot_tbl_lock);
- set_bit(NFS4CLNT_SESSION_DRAINING, &clp->cl_state);
+ set_bit(NFS4_SESSION_DRAINING, &ses->session_state);
if (tbl->highest_used_slotid != -1) {
INIT_COMPLETION(ses->complete);
spin_unlock(&tbl->slot_tbl_lock);