* - the unit is screen coordinates.
* @src_width: width of a partial image to be displayed from framebuffer.
* @src_height: height of a partial image to be displayed from framebuffer.
- * @fb_width: width of a framebuffer.
- * @fb_height: height of a framebuffer.
* @crtc_x: offset x on hardware screen.
* @crtc_y: offset y on hardware screen.
* @crtc_width: window width to be displayed (hardware screen).
* @crtc_height: window height to be displayed (hardware screen).
- * @mode_width: width of screen mode.
- * @mode_height: height of screen mode.
* @h_ratio: horizontal scaling ratio, 16.16 fixed point
* @v_ratio: vertical scaling ratio, 16.16 fixed point
- * @refresh: refresh rate.
- * @scan_flag: interlace or progressive way.
- * (it could be DRM_MODE_FLAG_*)
- * @bpp: pixel size.(in bit)
- * @pixel_format: fourcc pixel format of this overlay
* @dma_addr: array of bus(accessed by dma) address to the memory region
* allocated for a overlay.
* @zpos: order of overlay layer(z position).
unsigned int src_y;
unsigned int src_width;
unsigned int src_height;
- unsigned int fb_width;
- unsigned int fb_height;
unsigned int crtc_x;
unsigned int crtc_y;
unsigned int crtc_width;
unsigned int crtc_height;
- unsigned int mode_width;
- unsigned int mode_height;
unsigned int h_ratio;
unsigned int v_ratio;
- unsigned int refresh;
- unsigned int scan_flag;
- unsigned int bpp;
- unsigned int pitch;
- uint32_t pixel_format;
dma_addr_t dma_addr[MAX_FB_BUFFER];
unsigned int zpos;
};