* or repositiong of an entity that does not coincide with
* sd->next_in_service, then a full lookup in the active tree
* can be avoided. In fact, it is enough to check whether the
- * just-modified entity has a higher priority than
- * sd->next_in_service, or, even if it has the same priority
- * as sd->next_in_service, is eligible and has a lower virtual
+ * just-modified entity has the same priority as
+ * sd->next_in_service, is eligible and has a lower virtual
* finish time than sd->next_in_service. If this compound
* condition holds, then the new entity becomes the new
* next_in_service. Otherwise no change is needed.
/*
* If there is already a next_in_service candidate
- * entity, then compare class priorities or timestamps
- * to decide whether to replace sd->service_tree with
- * new_entity.
+ * entity, then compare timestamps to decide whether
+ * to replace sd->service_tree with new_entity.
*/
if (next_in_service) {
unsigned int new_entity_class_idx =
struct bfq_service_tree *st =
sd->service_tree + new_entity_class_idx;
- /*
- * For efficiency, evaluate the most likely
- * sub-condition first.
- */
replace_next =
(new_entity_class_idx ==
bfq_class_idx(next_in_service)
!bfq_gt(new_entity->start, st->vtime)
&&
bfq_gt(next_in_service->finish,
- new_entity->finish))
- ||
- new_entity_class_idx <
- bfq_class_idx(next_in_service);
+ new_entity->finish));
}
if (replace_next)