This is quite useful for verifying that objects are actually mapped when
they need to be.
Signed-off-by: Ben Gamari <bgamari.foss@gmail.com>
Signed-off-by: Eric Anholt <eric@anholt.net>
if (obj->name)
seq_printf(m, " (name: %d)", obj->name);
if (obj_priv->fence_reg != I915_FENCE_REG_NONE)
- seq_printf(m, " (fence: %d)\n", obj_priv->fence_reg);
+ seq_printf(m, " (fence: %d)", obj_priv->fence_reg);
+ if (obj_priv->gtt_space != NULL)
+ seq_printf(m, " (gtt_offset: %08x)", obj_priv->gtt_offset);
+
seq_printf(m, "\n");
}