LV1_CALL(gpu_context_iomap, 5, 0, 221 )
LV1_CALL(gpu_context_attribute, 6, 0, 225 )
LV1_CALL(gpu_context_intr, 1, 1, 227 )
-LV1_CALL(gpu_attribute, 5, 0, 228 )
+LV1_CALL(gpu_attribute, 3, 0, 228 )
LV1_CALL(get_rtc, 0, 2, 232 )
LV1_CALL(set_ppe_periodic_tracer_frequency, 1, 0, 240 )
LV1_CALL(start_ppe_periodic_tracer, 5, 0, 241 )
(0x0fUL << 12) |
(PS3_AUDIO_IOID);
- ret = lv1_gpu_attribute(0x100, 0x007, val, 0, 0);
+ ret = lv1_gpu_attribute(0x100, 0x007, val);
if (ret)
pr_info("%s: gpu_attribute failed %d\n", __func__,
ret);