#include <linux/mutex.h>
#include <linux/io.h>
+#include <video/sa1100fb.h>
+
#include <mach/hardware.h>
#include <asm/mach-types.h>
#include <mach/assabet.h>
fbi->rgb[RGB_8] = &rgb_8;
fbi->rgb[RGB_16] = &def_rgb_16;
- inf = sa1100fb_get_machine_info(fbi);
+ inf = dev->platform_data;
+ if (!inf)
+ inf = sa1100fb_get_machine_info(fbi);
/*
* People just don't seem to get this. We don't support
* for more details.
*/
-#define RGB_4 0
-#define RGB_8 1
-#define RGB_16 2
-#define NR_RGB 3
-
-/* These are the bitfields for each display depth that we support. */
-struct sa1100fb_rgb {
- struct fb_bitfield red;
- struct fb_bitfield green;
- struct fb_bitfield blue;
- struct fb_bitfield transp;
-};
-
-/* This structure describes the machine which we are running on. */
-struct sa1100fb_mach_info {
- u_long pixclock;
-
- u_short xres;
- u_short yres;
-
- u_char bpp;
- u_char hsync_len;
- u_char left_margin;
- u_char right_margin;
-
- u_char vsync_len;
- u_char upper_margin;
- u_char lower_margin;
- u_char sync;
-
- u_int cmap_greyscale:1,
- cmap_inverse:1,
- cmap_static:1,
- unused:29;
-
- u_int lccr0;
- u_int lccr3;
-
- /* Overrides for the default RGB maps */
- const struct sa1100fb_rgb *rgb[NR_RGB];
-};
-
/* Shadows for LCD controller registers */
struct sa1100fb_lcd_reg {
unsigned long lccr0;
--- /dev/null
+/*
+ * StrongARM 1100 LCD Controller Frame Buffer Device
+ *
+ * Copyright (C) 1999 Eric A. Thomas
+ * Based on acornfb.c Copyright (C) Russell King.
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file COPYING in the main directory of this archive
+ * for more details.
+ */
+#ifndef _VIDEO_SA1100FB_H
+#define _VIDEO_SA1100FB_H
+
+#include <linux/fb.h>
+#include <linux/types.h>
+
+#define RGB_4 0
+#define RGB_8 1
+#define RGB_16 2
+#define NR_RGB 3
+
+/* These are the bitfields for each display depth that we support. */
+struct sa1100fb_rgb {
+ struct fb_bitfield red;
+ struct fb_bitfield green;
+ struct fb_bitfield blue;
+ struct fb_bitfield transp;
+};
+
+/* This structure describes the machine which we are running on. */
+struct sa1100fb_mach_info {
+ u_long pixclock;
+
+ u_short xres;
+ u_short yres;
+
+ u_char bpp;
+ u_char hsync_len;
+ u_char left_margin;
+ u_char right_margin;
+
+ u_char vsync_len;
+ u_char upper_margin;
+ u_char lower_margin;
+ u_char sync;
+
+ u_int cmap_greyscale:1,
+ cmap_inverse:1,
+ cmap_static:1,
+ unused:29;
+
+ u_int lccr0;
+ u_int lccr3;
+
+ /* Overrides for the default RGB maps */
+ const struct sa1100fb_rgb *rgb[NR_RGB];
+};
+
+#endif