return lock_classes + chain_hlocks[chain->base + i];
}
+/*
+ * Returns the index of the first held_lock of the current chain
+ */
+static inline int get_first_held_lock(struct task_struct *curr,
+ struct held_lock *hlock)
+{
+ int i;
+ struct held_lock *hlock_curr;
+
+ for (i = curr->lockdep_depth - 1; i >= 0; i--) {
+ hlock_curr = curr->held_locks + i;
+ if (hlock_curr->irq_context != hlock->irq_context)
+ break;
+
+ }
+
+ return ++i;
+}
+
+/*
+ * Checks whether the chain and the current held locks are consistent
+ * in depth and also in content. If they are not it most likely means
+ * that there was a collision during the calculation of the chain_key.
+ * Returns: 0 not passed, 1 passed
+ */
+static int check_no_collision(struct task_struct *curr,
+ struct held_lock *hlock,
+ struct lock_chain *chain)
+{
+#ifdef CONFIG_DEBUG_LOCKDEP
+ int i, j, id;
+
+ i = get_first_held_lock(curr, hlock);
+
+ if (DEBUG_LOCKS_WARN_ON(chain->depth != curr->lockdep_depth - (i - 1)))
+ return 0;
+
+ for (j = 0; j < chain->depth - 1; j++, i++) {
+ id = curr->held_locks[i].class_idx - 1;
+
+ if (DEBUG_LOCKS_WARN_ON(chain_hlocks[chain->base + j] != id))
+ return 0;
+ }
+#endif
+ return 1;
+}
+
/*
* Look up a dependency chain. If the key is not present yet then
* add it and return 1 - in this case the new dependency chain is
struct lock_class *class = hlock_class(hlock);
struct hlist_head *hash_head = chainhashentry(chain_key);
struct lock_chain *chain;
- struct held_lock *hlock_curr;
int i, j;
/*
if (chain->chain_key == chain_key) {
cache_hit:
debug_atomic_inc(chain_lookup_hits);
+ if (!check_no_collision(curr, hlock, chain))
+ return 0;
+
if (very_verbose(class))
printk("\nhash chain already cached, key: "
"%016Lx tail class: [%p] %s\n",
chain = lock_chains + nr_lock_chains++;
chain->chain_key = chain_key;
chain->irq_context = hlock->irq_context;
- /* Find the first held_lock of current chain */
- for (i = curr->lockdep_depth - 1; i >= 0; i--) {
- hlock_curr = curr->held_locks + i;
- if (hlock_curr->irq_context != hlock->irq_context)
- break;
- }
- i++;
+ i = get_first_held_lock(curr, hlock);
chain->depth = curr->lockdep_depth + 1 - i;
if (likely(nr_chain_hlocks + chain->depth <= MAX_LOCKDEP_CHAIN_HLOCKS)) {
chain->base = nr_chain_hlocks;