const struct tp_finger *f;
struct input_dev *input = dev->input;
int raw_p, raw_w, raw_x, raw_y, raw_n;
- int ptest = 0, origin = 0, ibt = 0, nmin = 0, nmax = 0;
+ int ptest, origin, ibt = 0, nmin = 0, nmax = 0;
int abs_p = 0, abs_w = 0, abs_x = 0, abs_y = 0;
if (size < c->tp_offset || (size - c->tp_offset) % SIZEOF_FINGER != 0)
/* set the integrated button if applicable */
if (c->tp_type == TYPE2)
ibt = raw2int(dev->tp_data[BUTTON_TYPE2]);
- }
- /* while tracking finger still valid, count all fingers */
- if (ptest > PRESSURE_LOW && origin) {
- abs_p = ptest;
- abs_w = int2bound(&c->w, raw_w);
- abs_x = int2bound(&c->x, raw_x - c->x.devmin);
- abs_y = int2bound(&c->y, c->y.devmax - raw_y);
- while (raw_n--) {
- ptest = int2bound(&c->p, raw2int(f->force_major));
- if (ptest > PRESSURE_LOW)
- nmax++;
- if (ptest > PRESSURE_HIGH)
- nmin++;
- f++;
+ /* while tracking finger still valid, count all fingers */
+ if (ptest > PRESSURE_LOW && origin) {
+ abs_p = ptest;
+ abs_w = int2bound(&c->w, raw_w);
+ abs_x = int2bound(&c->x, raw_x - c->x.devmin);
+ abs_y = int2bound(&c->y, c->y.devmax - raw_y);
+ while (raw_n--) {
+ ptest = int2bound(&c->p,
+ raw2int(f->force_major));
+ if (ptest > PRESSURE_LOW)
+ nmax++;
+ if (ptest > PRESSURE_HIGH)
+ nmin++;
+ f++;
+ }
}
}