CPT_AUD_CNTL_ST_B)
#define CPT_AUD_CNTRL_ST2 0xE50C0
+#define VLV_HDMIW_HDMIEDID_A (VLV_DISPLAY_BASE + 0x62050)
+#define VLV_HDMIW_HDMIEDID_B (VLV_DISPLAY_BASE + 0x62150)
+#define VLV_HDMIW_HDMIEDID(pipe) _PIPE(pipe, \
+ VLV_HDMIW_HDMIEDID_A, \
+ VLV_HDMIW_HDMIEDID_B)
+#define VLV_AUD_CNTL_ST_A (VLV_DISPLAY_BASE + 0x620B4)
+#define VLV_AUD_CNTL_ST_B (VLV_DISPLAY_BASE + 0x621B4)
+#define VLV_AUD_CNTL_ST(pipe) _PIPE(pipe, \
+ VLV_AUD_CNTL_ST_A, \
+ VLV_AUD_CNTL_ST_B)
+#define VLV_AUD_CNTL_ST2 (VLV_DISPLAY_BASE + 0x620C0)
+
/* These are the 4 32-bit write offset registers for each stream
* output buffer. It determines the offset from the
* 3DSTATE_SO_BUFFERs that the next streamed vertex output goes to.
#define CPT_AUD_CFG(pipe) _PIPE(pipe, \
CPT_AUD_CONFIG_A, \
CPT_AUD_CONFIG_B)
+#define VLV_AUD_CONFIG_A (VLV_DISPLAY_BASE + 0x62000)
+#define VLV_AUD_CONFIG_B (VLV_DISPLAY_BASE + 0x62100)
+#define VLV_AUD_CFG(pipe) _PIPE(pipe, \
+ VLV_AUD_CONFIG_A, \
+ VLV_AUD_CONFIG_B)
+
#define AUD_CONFIG_N_VALUE_INDEX (1 << 29)
#define AUD_CONFIG_N_PROG_ENABLE (1 << 28)
#define AUD_CONFIG_UPPER_N_SHIFT 20
aud_config = IBX_AUD_CFG(pipe);
aud_cntl_st = IBX_AUD_CNTL_ST(pipe);
aud_cntrl_st2 = IBX_AUD_CNTL_ST2;
+ } else if (IS_VALLEYVIEW(connector->dev)) {
+ hdmiw_hdmiedid = VLV_HDMIW_HDMIEDID(pipe);
+ aud_config = VLV_AUD_CFG(pipe);
+ aud_cntl_st = VLV_AUD_CNTL_ST(pipe);
+ aud_cntrl_st2 = VLV_AUD_CNTL_ST2;
} else {
hdmiw_hdmiedid = CPT_HDMIW_HDMIEDID(pipe);
aud_config = CPT_AUD_CFG(pipe);
DRM_DEBUG_DRIVER("ELD on pipe %c\n", pipe_name(pipe));
- i = I915_READ(aud_cntl_st);
- i = (i >> 29) & DIP_PORT_SEL_MASK; /* DIP_Port_Select, 0x1 = PortB */
+ if (IS_VALLEYVIEW(connector->dev)) {
+ struct intel_encoder *intel_encoder;
+ struct intel_digital_port *intel_dig_port;
+
+ intel_encoder = intel_attached_encoder(connector);
+ intel_dig_port = enc_to_dig_port(&intel_encoder->base);
+ i = intel_dig_port->port;
+ } else {
+ i = I915_READ(aud_cntl_st);
+ i = (i >> 29) & DIP_PORT_SEL_MASK;
+ /* DIP_Port_Select, 0x1 = PortB */
+ }
+
if (!i) {
DRM_DEBUG_DRIVER("Audio directed to unknown port\n");
/* operate blindly on all ports */
}
} else if (IS_G4X(dev)) {
dev_priv->display.write_eld = g4x_write_eld;
- }
+ } else if (IS_VALLEYVIEW(dev))
+ dev_priv->display.write_eld = ironlake_write_eld;
/* Default just returns -ENODEV to indicate unsupported */
dev_priv->display.queue_flip = intel_default_queue_flip;