--- /dev/null
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_GRALLOC_INTERFACE_H
+#define ANDROID_GRALLOC_INTERFACE_H
+
+#include <system/graphics.h>
+#include <hardware/hardware.h>
+
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <sys/types.h>
+
+#include <cutils/native_handle.h>
+
+#include <hardware/hardware.h>
+#include <hardware/fb.h>
+
+__BEGIN_DECLS
+
+/**
+ * Module versioning information for the Gralloc hardware module, based on
+ * gralloc_module_t.common.module_api_version.
+ *
+ * Version History:
+ *
+ * GRALLOC_MODULE_API_VERSION_0_1:
+ * Initial Gralloc hardware module API.
+ *
+ * GRALLOC_MODULE_API_VERSION_0_2:
+ * Add support for flexible YCbCr format with (*lock_ycbcr)() method.
+ *
+ * GRALLOC_MODULE_API_VERSION_0_3:
+ * Add support for fence passing to/from lock/unlock.
+ */
+
+#define GRALLOC_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
+#define GRALLOC_MODULE_API_VERSION_0_2 HARDWARE_MODULE_API_VERSION(0, 2)
+#define GRALLOC_MODULE_API_VERSION_0_3 HARDWARE_MODULE_API_VERSION(0, 3)
+
+#define GRALLOC_DEVICE_API_VERSION_0_1 HARDWARE_DEVICE_API_VERSION(0, 1)
+
+/**
+ * The id of this module
+ */
+#define GRALLOC_HARDWARE_MODULE_ID "gralloc"
+
+/**
+ * Name of the graphics device to open
+ */
+
+#define GRALLOC_HARDWARE_GPU0 "gpu0"
+
+enum {
+ /* buffer is never read in software */
+ GRALLOC_USAGE_SW_READ_NEVER = 0x00000000U,
+ /* buffer is rarely read in software */
+ GRALLOC_USAGE_SW_READ_RARELY = 0x00000002U,
+ /* buffer is often read in software */
+ GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003U,
+ /* mask for the software read values */
+ GRALLOC_USAGE_SW_READ_MASK = 0x0000000FU,
+
+ /* buffer is never written in software */
+ GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000U,
+ /* buffer is rarely written in software */
+ GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020U,
+ /* buffer is often written in software */
+ GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030U,
+ /* mask for the software write values */
+ GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0U,
+
+ /* buffer will be used as an OpenGL ES texture */
+ GRALLOC_USAGE_HW_TEXTURE = 0x00000100U,
+ /* buffer will be used as an OpenGL ES render target */
+ GRALLOC_USAGE_HW_RENDER = 0x00000200U,
+ /* buffer will be used by the 2D hardware blitter */
+ GRALLOC_USAGE_HW_2D = 0x00000400U,
+ /* buffer will be used by the HWComposer HAL module */
+ GRALLOC_USAGE_HW_COMPOSER = 0x00000800U,
+ /* buffer will be used with the framebuffer device */
+ GRALLOC_USAGE_HW_FB = 0x00001000U,
+
+ /* buffer should be displayed full-screen on an external display when
+ * possible */
+ GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000U,
+
+ /* Must have a hardware-protected path to external display sink for
+ * this buffer. If a hardware-protected path is not available, then
+ * either don't composite only this buffer (preferred) to the
+ * external sink, or (less desirable) do not route the entire
+ * composition to the external sink. */
+ GRALLOC_USAGE_PROTECTED = 0x00004000U,
+
+ /* buffer may be used as a cursor */
+ GRALLOC_USAGE_CURSOR = 0x00008000U,
+
+ /* buffer will be used with the HW video encoder */
+ GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000U,
+ /* buffer will be written by the HW camera pipeline */
+ GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000U,
+ /* buffer will be read by the HW camera pipeline */
+ GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000U,
+ /* buffer will be used as part of zero-shutter-lag queue */
+ GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000U,
+ /* mask for the camera access values */
+ GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000,
+ /* buffer will be used by the HW IPs when sysmmu is off */
+ GRALLOC_USAGE_PHYSICALLY_LINEAR = 0x01000000U,
+ /* mask for the software usage bit-mask */
+ GRALLOC_USAGE_HW_MASK = 0x00079F00U,
+
+ /* buffer will be used as a RenderScript Allocation */
+ GRALLOC_USAGE_RENDERSCRIPT = 0x00100000U,
+
+ /* Set by the consumer to indicate to the producer that they may attach a
+ * buffer that they did not detach from the BufferQueue. Will be filtered
+ * out by GRALLOC_USAGE_ALLOC_MASK, so gralloc modules will not need to
+ * handle this flag. */
+ GRALLOC_USAGE_FOREIGN_BUFFERS = 0x00200000U,
+
+ /* Mask of all flags which could be passed to a gralloc module for buffer
+ * allocation. Any flags not in this mask do not need to be handled by
+ * gralloc modules. */
+ GRALLOC_USAGE_ALLOC_MASK = ~(GRALLOC_USAGE_FOREIGN_BUFFERS),
+
+ /* implementation-specific private usage flags */
+ GRALLOC_USAGE_PRIVATE_0 = 0x10000000U,
+ GRALLOC_USAGE_PRIVATE_1 = 0x20000000U,
+ GRALLOC_USAGE_PRIVATE_2 = 0x40000000U,
+ GRALLOC_USAGE_PRIVATE_3 = 0x80000000U,
+ GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000U,
+
+ GRALLOC_USAGE_INTERNAL_ONLY = 0x10000000,
+ GRALLOC_USAGE_EXTERNAL_FLEXIBLE = 0x20000000,
+ GRALLOC_USAGE_EXTERNAL_BLOCK = 0x40000000,
+ GRALLOC_USAGE_EXTERNAL_ONLY = 0x80000000,
+ GRALLOC_USAGE_EXTERNAL_VIRTUALFB = 0x00400000,
+ GRALLOC_USAGE_PRIVATE_NONSECURE = 0x02000000,
+ GRALLOC_USAGE_GPU_BUFFER = 0x00800000,
+};
+
+/*****************************************************************************/
+
+/**
+ * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
+ * and the fields of this data structure must begin with hw_module_t
+ * followed by module specific information.
+ */
+typedef struct gralloc_module_t {
+ struct hw_module_t common;
+
+ /*
+ * (*registerBuffer)() must be called before a buffer_handle_t that has not
+ * been created with (*alloc_device_t::alloc)() can be used.
+ *
+ * This is intended to be used with buffer_handle_t's that have been
+ * received in this process through IPC.
+ *
+ * This function checks that the handle is indeed a valid one and prepares
+ * it for use with (*lock)() and (*unlock)().
+ *
+ * It is not necessary to call (*registerBuffer)() on a handle created
+ * with (*alloc_device_t::alloc)().
+ *
+ * returns an error if this buffer_handle_t is not valid.
+ */
+ int (*registerBuffer)(struct gralloc_module_t const* module,
+ buffer_handle_t handle);
+
+ /*
+ * (*unregisterBuffer)() is called once this handle is no longer needed in
+ * this process. After this call, it is an error to call (*lock)(),
+ * (*unlock)(), or (*registerBuffer)().
+ *
+ * This function doesn't close or free the handle itself; this is done
+ * by other means, usually through libcutils's native_handle_close() and
+ * native_handle_free().
+ *
+ * It is an error to call (*unregisterBuffer)() on a buffer that wasn't
+ * explicitly registered first.
+ */
+ int (*unregisterBuffer)(struct gralloc_module_t const* module,
+ buffer_handle_t handle);
+
+ /*
+ * The (*lock)() method is called before a buffer is accessed for the
+ * specified usage. This call may block, for instance if the h/w needs
+ * to finish rendering or if CPU caches need to be synchronized.
+ *
+ * The caller promises to modify only pixels in the area specified
+ * by (l,t,w,h).
+ *
+ * The content of the buffer outside of the specified area is NOT modified
+ * by this call.
+ *
+ * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address
+ * of the buffer in virtual memory.
+ *
+ * Note calling (*lock)() on HAL_PIXEL_FORMAT_YCbCr_*_888 buffers will fail
+ * and return -EINVAL. These buffers must be locked with (*lock_ycbcr)()
+ * instead.
+ *
+ * THREADING CONSIDERATIONS:
+ *
+ * It is legal for several different threads to lock a buffer from
+ * read access, none of the threads are blocked.
+ *
+ * However, locking a buffer simultaneously for write or read/write is
+ * undefined, but:
+ * - shall not result in termination of the process
+ * - shall not block the caller
+ * It is acceptable to return an error or to leave the buffer's content
+ * into an indeterminate state.
+ *
+ * If the buffer was created with a usage mask incompatible with the
+ * requested usage flags here, -EINVAL is returned.
+ *
+ */
+
+ int (*lock)(struct gralloc_module_t const* module,
+ buffer_handle_t handle, int usage,
+ int l, int t, int w, int h,
+ void** vaddr);
+
+ /*
+ * The (*unlock)() method must be called after all changes to the buffer
+ * are completed.
+ */
+
+ int (*unlock)(struct gralloc_module_t const* module,
+ buffer_handle_t handle);
+
+ /* reserved for future use */
+ int (*perform)(struct gralloc_module_t const* module,
+ int operation, ... );
+
+ /*
+ * The (*lock_ycbcr)() method is like the (*lock)() method, with the
+ * difference that it fills a struct ycbcr with a description of the buffer
+ * layout, and zeroes out the reserved fields.
+ *
+ * If the buffer format is not compatible with a flexible YUV format (e.g.
+ * the buffer layout cannot be represented with the ycbcr struct), it
+ * will return -EINVAL.
+ *
+ * This method must work on buffers with HAL_PIXEL_FORMAT_YCbCr_*_888
+ * if supported by the device, as well as with any other format that is
+ * requested by the multimedia codecs when they are configured with a
+ * flexible-YUV-compatible color-format with android native buffers.
+ *
+ * Note that this method may also be called on buffers of other formats,
+ * including non-YUV formats.
+ *
+ * Added in GRALLOC_MODULE_API_VERSION_0_2.
+ */
+
+ int (*lock_ycbcr)(struct gralloc_module_t const* module,
+ buffer_handle_t handle, int usage,
+ int l, int t, int w, int h,
+ struct android_ycbcr *ycbcr);
+
+ /*
+ * The (*lockAsync)() method is like the (*lock)() method except
+ * that the buffer's sync fence object is passed into the lock
+ * call instead of requiring the caller to wait for completion.
+ *
+ * The gralloc implementation takes ownership of the fenceFd and
+ * is responsible for closing it when no longer needed.
+ *
+ * Added in GRALLOC_MODULE_API_VERSION_0_3.
+ */
+ int (*lockAsync)(struct gralloc_module_t const* module,
+ buffer_handle_t handle, int usage,
+ int l, int t, int w, int h,
+ void** vaddr, int fenceFd);
+
+ /*
+ * The (*unlockAsync)() method is like the (*unlock)() method
+ * except that a buffer sync fence object is returned from the
+ * lock call, representing the completion of any pending work
+ * performed by the gralloc implementation.
+ *
+ * The caller takes ownership of the fenceFd and is responsible
+ * for closing it when no longer needed.
+ *
+ * Added in GRALLOC_MODULE_API_VERSION_0_3.
+ */
+ int (*unlockAsync)(struct gralloc_module_t const* module,
+ buffer_handle_t handle, int* fenceFd);
+
+ /*
+ * The (*lockAsync_ycbcr)() method is like the (*lock_ycbcr)()
+ * method except that the buffer's sync fence object is passed
+ * into the lock call instead of requiring the caller to wait for
+ * completion.
+ *
+ * The gralloc implementation takes ownership of the fenceFd and
+ * is responsible for closing it when no longer needed.
+ *
+ * Added in GRALLOC_MODULE_API_VERSION_0_3.
+ */
+ int (*lockAsync_ycbcr)(struct gralloc_module_t const* module,
+ buffer_handle_t handle, int usage,
+ int l, int t, int w, int h,
+ struct android_ycbcr *ycbcr, int fenceFd);
+
+ /* reserved for future use */
+ void* reserved_proc[3];
+} gralloc_module_t;
+
+/*****************************************************************************/
+
+/**
+ * Every device data structure must begin with hw_device_t
+ * followed by module specific public methods and attributes.
+ */
+
+typedef struct alloc_device_t {
+ struct hw_device_t common;
+
+ /*
+ * (*alloc)() Allocates a buffer in graphic memory with the requested
+ * parameters and returns a buffer_handle_t and the stride in pixels to
+ * allow the implementation to satisfy hardware constraints on the width
+ * of a pixmap (eg: it may have to be multiple of 8 pixels).
+ * The CALLER TAKES OWNERSHIP of the buffer_handle_t.
+ *
+ * If format is HAL_PIXEL_FORMAT_YCbCr_420_888, the returned stride must be
+ * 0, since the actual strides are available from the android_ycbcr
+ * structure.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+
+ int (*alloc)(struct alloc_device_t* dev,
+ int w, int h, int format, int usage,
+ buffer_handle_t* handle, int* stride);
+
+ /*
+ * (*free)() Frees a previously allocated buffer.
+ * Behavior is undefined if the buffer is still mapped in any process,
+ * but shall not result in termination of the program or security breaches
+ * (allowing a process to get access to another process' buffers).
+ * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes
+ * invalid after the call.
+ *
+ * Returns 0 on success or -errno on error.
+ */
+ int (*free)(struct alloc_device_t* dev,
+ buffer_handle_t handle);
+
+ /* This hook is OPTIONAL.
+ *
+ * If non NULL it will be caused by SurfaceFlinger on dumpsys
+ */
+ void (*dump)(struct alloc_device_t *dev, char *buff, int buff_len);
+
+ void* reserved_proc[7];
+} alloc_device_t;
+
+
+/** convenience API for opening and closing a supported device */
+
+static inline int gralloc_open(const struct hw_module_t* module,
+ struct alloc_device_t** device) {
+ return module->methods->open(module,
+#ifdef __cplusplus
+ GRALLOC_HARDWARE_GPU0, reinterpret_cast<struct hw_device_t**>(device));
+#else
+ GRALLOC_HARDWARE_GPU0, TO_HW_DEVICE_T_OPEN(device));
+#endif
+}
+
+static inline int gralloc_close(struct alloc_device_t* device) {
+ return device->common.close(&device->common);
+}
+
+/**
+ * map_usage_to_memtrack should be called after allocating a gralloc buffer.
+ *
+ * @param usage - it is the flag used when alloc function is called.
+ *
+ * This function maps the gralloc usage flags to appropriate memtrack bucket.
+ * GrallocHAL implementers and users should make an additional ION_IOCTL_TAG
+ * call using the memtrack tag returned by this function. This will help the
+ * in-kernel memtack to categorize the memory allocated by different processes
+ * according to their usage.
+ *
+ */
+static inline const char* map_usage_to_memtrack(uint32_t usage) {
+ usage &= GRALLOC_USAGE_ALLOC_MASK;
+
+ if ((usage & GRALLOC_USAGE_HW_CAMERA_WRITE) != 0) {
+ return "camera";
+ } else if ((usage & GRALLOC_USAGE_HW_VIDEO_ENCODER) != 0 ||
+ (usage & GRALLOC_USAGE_EXTERNAL_DISP) != 0) {
+ return "video";
+ } else if ((usage & GRALLOC_USAGE_HW_RENDER) != 0 ||
+ (usage & GRALLOC_USAGE_HW_TEXTURE) != 0) {
+ return "gl";
+ } else if ((usage & GRALLOC_USAGE_HW_CAMERA_READ) != 0) {
+ return "camera";
+ } else if ((usage & GRALLOC_USAGE_SW_READ_MASK) != 0 ||
+ (usage & GRALLOC_USAGE_SW_WRITE_MASK) != 0) {
+ return "cpu";
+ }
+ return "graphics";
+}
+
+__END_DECLS
+
+#endif // ANDROID_GRALLOC_INTERFACE_H