ALSA: usb - Don't create "Speaker" mixer controls on headphones and headsets
authorDavid Henningsson <david.henningsson@canonical.com>
Fri, 23 Nov 2012 12:48:55 +0000 (13:48 +0100)
committerTakashi Iwai <tiwai@suse.de>
Thu, 29 Nov 2012 12:59:47 +0000 (13:59 +0100)
A lot of headsets/headphones have a "Speaker" mixer control. This confuses
PulseAudio to think it is a speaker instead of a headphone/headset.
Therfore, we rename it to "Headphone".

We determine if something is a headphone similar to how udev determines
form factor (see 78-sound-card.rules).

BugLink: https://bugs.launchpad.net/bugs/1082357
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/usb/mixer.c

index feed500f94352d78f7db6aeafe31443df09a8f89..ed4d89c8b52a52e6425ce5c992cc5d324b339d35 100644 (file)
@@ -1136,6 +1136,32 @@ static size_t append_ctl_name(struct snd_kcontrol *kctl, const char *str)
        return strlcat(kctl->id.name, str, sizeof(kctl->id.name));
 }
 
+/* A lot of headsets/headphones have a "Speaker" mixer. Make sure we
+   rename it to "Headphone". We determine if something is a headphone
+   similar to how udev determines form factor. */
+static void check_no_speaker_on_headset(struct snd_kcontrol *kctl,
+                                       struct snd_card *card)
+{
+       const char *names_to_check[] = {
+               "Headset", "headset", "Headphone", "headphone", NULL};
+       const char **s;
+       bool found = 0;
+
+       if (strcmp("Speaker", kctl->id.name))
+               return;
+
+       for (s = names_to_check; *s; s++)
+               if (strstr(card->shortname, *s)) {
+                       found = 1;
+                       break;
+               }
+
+       if (!found)
+               return;
+
+       strlcpy(kctl->id.name, "Headphone", sizeof(kctl->id.name));
+}
+
 static void build_feature_ctl(struct mixer_build *state, void *raw_desc,
                              unsigned int ctl_mask, int control,
                              struct usb_audio_term *iterm, int unitid,
@@ -1222,6 +1248,10 @@ static void build_feature_ctl(struct mixer_build *state, void *raw_desc,
                                len = snprintf(kctl->id.name, sizeof(kctl->id.name),
                                               "Feature %d", unitid);
                }
+
+               if (!mapped_name)
+                       check_no_speaker_on_headset(kctl, state->mixer->chip->card);
+
                /* determine the stream direction:
                 * if the connected output is USB stream, then it's likely a
                 * capture stream.  otherwise it should be playback (hopefully :)