return genericbl_intensity;
}
-/*
- * Called when the battery is low to limit the backlight intensity.
- * If limit==0 clear any limit, otherwise limit the intensity
- */
-void genericbl_limit_intensity(int limit)
-{
- struct backlight_device *bd = generic_backlight_device;
-
- mutex_lock(&bd->ops_lock);
- if (limit)
- bd->props.state |= GENERICBL_BATTLOW;
- else
- bd->props.state &= ~GENERICBL_BATTLOW;
- backlight_update_status(generic_backlight_device);
- mutex_unlock(&bd->ops_lock);
-}
-EXPORT_SYMBOL(genericbl_limit_intensity);
-
static const struct backlight_ops genericbl_ops = {
.options = BL_CORE_SUSPENDRESUME,
.get_brightness = genericbl_get_intensity,