Replaced with the new CONFIG_SND_PROC_FS.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
static inline void snd_cs46xx_remove_gameport(struct snd_cs46xx *chip) { }
#endif /* CONFIG_GAMEPORT */
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
/*
* proc interface
*/
#endif
return 0;
}
-#else /* !CONFIG_PROC_FS */
+#else /* !CONFIG_SND_PROC_FS */
#define snd_cs46xx_proc_init(card, chip)
#define snd_cs46xx_proc_done(chip)
#endif
#endif
struct dsp_symbol_entry *cs46xx_dsp_lookup_symbol (struct snd_cs46xx * chip, char * symbol_name,
int symbol_type);
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
int cs46xx_dsp_proc_init (struct snd_card *card, struct snd_cs46xx *chip);
int cs46xx_dsp_proc_done (struct snd_cs46xx *chip);
#else
int cs46xx_poke_via_dsp (struct snd_cs46xx *chip, u32 address, u32 data);
struct dsp_scb_descriptor * cs46xx_dsp_create_scb (struct snd_cs46xx *chip, char * name,
u32 * scb_data, u32 dest);
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
void cs46xx_dsp_proc_free_scb_desc (struct dsp_scb_descriptor * scb);
void cs46xx_dsp_proc_register_scb_desc (struct snd_cs46xx *chip,
struct dsp_scb_descriptor * scb);
}
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
static struct dsp_symbol_entry *
cs46xx_dsp_lookup_symbol_addr (struct snd_cs46xx * chip, u32 address, int symbol_type)
{
return 0;
}
-#endif /* CONFIG_PROC_FS */
+#endif /* CONFIG_SND_PROC_FS */
static void _dsp_create_task_tree (struct snd_cs46xx *chip, u32 * task_data,
u32 dest, int size)
}
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
static void cs46xx_dsp_proc_scb_info_read (struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{
}
-#ifdef CONFIG_PROC_FS
+#ifdef CONFIG_SND_PROC_FS
void cs46xx_dsp_proc_free_scb_desc (struct dsp_scb_descriptor * scb)
{
if (scb->proc_info) {
scb->proc_info = entry;
}
}
-#endif /* CONFIG_PROC_FS */
+#endif /* CONFIG_SND_PROC_FS */
static struct dsp_scb_descriptor *
_dsp_create_generic_scb (struct snd_cs46xx *chip, char * name, u32 * scb_data, u32 dest,