# How to compile the 16-bit code. Note we always compile for -march=i386,
# that way we can complain to the user if the CPU is insufficient.
KBUILD_CFLAGS := $(LINUXINCLUDE) -g -Os -D_SETUP -D__KERNEL__ \
+ -DDISABLE_BRANCH_PROFILING \
-Wall -Wstrict-prototypes \
-march=i386 -mregparm=3 \
-include $(srctree)/$(src)/code16gcc.h \
$(call cc-option, -fno-unit-at-a-time)) \
$(call cc-option, -fno-stack-protector) \
$(call cc-option, -mpreferred-stack-boundary=2)
-KBUILD_CFLAGS += $(call cc-option,-m32)
+KBUILD_CFLAGS += $(call cc-option, -m32)
KBUILD_AFLAGS := $(KBUILD_CFLAGS) -D__ASSEMBLY__
$(obj)/bzImage: asflags-y := $(SVGA_MODE)
KBUILD_CFLAGS := -m$(BITS) -D__KERNEL__ $(LINUX_INCLUDE) -O2
KBUILD_CFLAGS += -fno-strict-aliasing -fPIC
+KBUILD_CFLAGS += -DDISABLE_BRANCH_PROFILING
cflags-$(CONFIG_X86_64) := -mcmodel=small
KBUILD_CFLAGS += $(cflags-y)
KBUILD_CFLAGS += $(call cc-option,-ffreestanding)