static void __vlv_force_wake_get(struct drm_i915_private *dev_priv,
int fw_engine)
{
- /*
- * WaRsDontPollForAckOnClearingFWBits:vlv
- * Hardware clears ack bits lazily (only when all ack
- * bits become 0) so don't poll for individiual ack
- * bits to be clear here like on other platforms.
- */
-
/* Check for Render Engine */
if (FORCEWAKE_RENDER & fw_engine) {
+ if (wait_for_atomic((__raw_i915_read32(dev_priv,
+ FORCEWAKE_ACK_VLV) &
+ FORCEWAKE_KERNEL) == 0,
+ FORCEWAKE_ACK_TIMEOUT_MS))
+ DRM_ERROR("Timed out: Render forcewake old ack to clear.\n");
__raw_i915_write32(dev_priv, FORCEWAKE_VLV,
_MASKED_BIT_ENABLE(FORCEWAKE_KERNEL));
/* Check for Media Engine */
if (FORCEWAKE_MEDIA & fw_engine) {
+ if (wait_for_atomic((__raw_i915_read32(dev_priv,
+ FORCEWAKE_ACK_MEDIA_VLV) &
+ FORCEWAKE_KERNEL) == 0,
+ FORCEWAKE_ACK_TIMEOUT_MS))
+ DRM_ERROR("Timed out: Media forcewake old ack to clear.\n");
__raw_i915_write32(dev_priv, FORCEWAKE_MEDIA_VLV,
_MASKED_BIT_ENABLE(FORCEWAKE_KERNEL));