Remove the sleep_avg multiplier. This multiplier was necessary back when
we had 10 seconds of dynamic range in sleep_avg, but now that we only have
one second, it causes that one second to be compressed down to 100ms in
some cases. This is particularly noticeable when compiling a kernel in a
slow NFS mount, and I believe it to be a very likely candidate for other
recently reported network related interactivity problems.
In testing, I can detect no negative impact of this removal.
Signed-off-by: Mike Galbraith <efault@gmx.de>
Acked-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
p->sleep_avg = JIFFIES_TO_NS(MAX_SLEEP_AVG -
DEF_TIMESLICE);
} else {
- /*
- * The lower the sleep avg a task has the more
- * rapidly it will rise with sleep time.
- */
- sleep_time *= (MAX_BONUS - CURRENT_BONUS(p)) ? : 1;
-
/*
* Tasks waking from uninterruptible sleep are
* limited in their sleep_avg rise as they