extern struct cbe_mic_tm_regs __iomem *cbe_get_mic_tm_regs(struct device_node *np);
extern struct cbe_mic_tm_regs __iomem *cbe_get_cpu_mic_tm_regs(int cpu);
+
+/* Cell page table entries */
+#define CBE_IOPTE_PP_W 0x8000000000000000ul /* protection: write */
+#define CBE_IOPTE_PP_R 0x4000000000000000ul /* protection: read */
+#define CBE_IOPTE_M 0x2000000000000000ul /* coherency required */
+#define CBE_IOPTE_SO_R 0x1000000000000000ul /* ordering: writes */
+#define CBE_IOPTE_SO_RW 0x1800000000000000ul /* ordering: r & w */
+#define CBE_IOPTE_RPN_Mask 0x07fffffffffff000ul /* RPN */
+#define CBE_IOPTE_H 0x0000000000000800ul /* cache hint */
+#define CBE_IOPTE_IOID_Mask 0x00000000000007fful /* ioid */
+
/* some utility functions to deal with SMT */
extern u32 cbe_get_hw_thread_id(int cpu);
extern u32 cbe_cpu_to_node(int cpu);
#define IOMMU_PAGE_MASK (~((1 << IOMMU_PAGE_SHIFT) - 1))
#define IOMMU_PAGE_ALIGN(addr) _ALIGN_UP(addr, IOMMU_PAGE_SIZE)
-/* Cell page table entries */
-#define CBE_IOPTE_PP_W 0x8000000000000000ul /* protection: write */
-#define CBE_IOPTE_PP_R 0x4000000000000000ul /* protection: read */
-#define CBE_IOPTE_M 0x2000000000000000ul /* coherency required */
-#define CBE_IOPTE_SO_R 0x1000000000000000ul /* ordering: writes */
-#define CBE_IOPTE_SO_RW 0x1800000000000000ul /* ordering: r & w */
-#define CBE_IOPTE_RPN_Mask 0x07fffffffffff000ul /* RPN */
-#define CBE_IOPTE_H 0x0000000000000800ul /* cache hint */
-#define CBE_IOPTE_IOID_Mask 0x00000000000007fful /* ioid */
-
/* Boot time flags */
extern int iommu_is_off;
extern int iommu_force_on;
#include <linux/memory_hotplug.h>
#include <linux/lmb.h>
+#include <asm/cell-regs.h>
#include <asm/firmware.h>
-#include <asm/iommu.h>
#include <asm/prom.h>
#include <asm/udbg.h>
#include <asm/lv1call.h>
#include <asm/udbg.h>
#include <asm/lv1call.h>
#include <asm/firmware.h>
-#include <asm/iommu.h>
+#include <asm/cell-regs.h>
#include "platform.h"
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
+#include <asm/cell-regs.h>
#include <asm/firmware.h>
-#include <asm/iommu.h>
#include <asm/lv1call.h>
#include <asm/ps3.h>
#include <asm/ps3gpu.h>
#include <linux/init.h>
#include <asm/abs_addr.h>
-#include <asm/iommu.h>
+#include <asm/cell-regs.h>
#include <asm/lv1call.h>
#include <asm/ps3av.h>
#include <asm/ps3fb.h>