if (!pages || !bitmap) {
if (may_alloc && !pages)
- pages = pcpu_mem_alloc(pages_size);
+ pages = pcpu_mem_zalloc(pages_size);
if (may_alloc && !bitmap)
- bitmap = pcpu_mem_alloc(bitmap_size);
+ bitmap = pcpu_mem_zalloc(bitmap_size);
if (!pages || !bitmap)
return NULL;
}
- memset(pages, 0, pages_size);
bitmap_copy(bitmap, chunk->populated, pcpu_unit_pages);
*bitmapp = bitmap;
(rs) = (re) + 1, pcpu_next_pop((chunk), &(rs), &(re), (end)))
/**
- * pcpu_mem_alloc - allocate memory
+ * pcpu_mem_zalloc - allocate memory
* @size: bytes to allocate
*
* Allocate @size bytes. If @size is smaller than PAGE_SIZE,
- * kzalloc() is used; otherwise, vmalloc() is used. The returned
+ * kzalloc() is used; otherwise, vzalloc() is used. The returned
* memory is always zeroed.
*
* CONTEXT:
* RETURNS:
* Pointer to the allocated area on success, NULL on failure.
*/
-static void *pcpu_mem_alloc(size_t size)
+static void *pcpu_mem_zalloc(size_t size)
{
if (WARN_ON_ONCE(!slab_is_available()))
return NULL;
* @ptr: memory to free
* @size: size of the area
*
- * Free @ptr. @ptr should have been allocated using pcpu_mem_alloc().
+ * Free @ptr. @ptr should have been allocated using pcpu_mem_zalloc().
*/
static void pcpu_mem_free(void *ptr, size_t size)
{
size_t old_size = 0, new_size = new_alloc * sizeof(new[0]);
unsigned long flags;
- new = pcpu_mem_alloc(new_size);
+ new = pcpu_mem_zalloc(new_size);
if (!new)
return -ENOMEM;
{
struct pcpu_chunk *chunk;
- chunk = pcpu_mem_alloc(pcpu_chunk_struct_size);
+ chunk = pcpu_mem_zalloc(pcpu_chunk_struct_size);
if (!chunk)
return NULL;
- chunk->map = pcpu_mem_alloc(PCPU_DFL_MAP_ALLOC * sizeof(chunk->map[0]));
+ chunk->map = pcpu_mem_zalloc(PCPU_DFL_MAP_ALLOC *
+ sizeof(chunk->map[0]));
if (!chunk->map) {
kfree(chunk);
return NULL;
BUILD_BUG_ON(size > PAGE_SIZE);
- map = pcpu_mem_alloc(size);
+ map = pcpu_mem_zalloc(size);
BUG_ON(!map);
spin_lock_irqsave(&pcpu_lock, flags);