#define BRIGHTNESS_MAX 0x3f
__u8 white;
-#define WHITE_MIN 1
-#define WHITE_DEF 0x40
-#define WHITE_MAX 0x7f
+#define HUE_MIN 1
+#define HUE_DEF 0x40
+#define HUE_MAX 0x7f
__u8 autogain;
#define AUTOGAIN_MIN 0
}
sd->brightness = BRIGHTNESS_DEF;
sd->contrast = CONTRAST_DEF;
- sd->white = WHITE_DEF;
+ sd->white = HUE_DEF;
sd->exposure = EXPOSURE_DEF;
sd->autogain = AUTOGAIN_DEF;
sd->gain = GAIN_DEF;
static struct ctrl sd_ctrls_12a[] = {
{
{
- .id = V4L2_CID_DO_WHITE_BALANCE,
+ .id = V4L2_CID_HUE,
.type = V4L2_CTRL_TYPE_INTEGER,
- .name = "White Balance",
- .minimum = WHITE_MIN,
- .maximum = WHITE_MAX,
+ .name = "Hue",
+ .minimum = HUE_MIN,
+ .maximum = HUE_MAX,
.step = 1,
- .default_value = WHITE_DEF,
+ .default_value = HUE_DEF,
},
.set = sd_setwhite,
.get = sd_getwhite,
static struct ctrl sd_ctrls_72a[] = {
{
{
- .id = V4L2_CID_DO_WHITE_BALANCE,
+ .id = V4L2_CID_HUE,
.type = V4L2_CTRL_TYPE_INTEGER,
- .name = "White Balance",
- .minimum = WHITE_MIN,
- .maximum = WHITE_MAX,
+ .name = "Hue",
+ .minimum = HUE_MIN,
+ .maximum = HUE_MAX,
.step = 1,
- .default_value = WHITE_DEF,
+ .default_value = HUE_DEF,
},
.set = sd_setwhite,
.get = sd_getwhite,