A few other misc cleanups and bug fixes for 4.6. Highlights:
- unify endian handling in powerplay
- powerplay fixes
- fix a regression in 4.5 on boards with no display connectors
- fence cleanups and locking fixes
- whitespace cleanups and code refactoring in radeon
* 'drm-next-4.6' of git://people.freedesktop.org/~agd5f/linux: (35 commits)
drm/amdgpu/gfx7: add MTYPE definition
drm/amdgpu: removing BO_VAs shouldn't be interruptible
drm/amd/powerplay: show uvd/vce power gate enablement for tonga.
drm/amd/powerplay: show uvd/vce power gate info for fiji
drm/amdgpu: use sched fence if possible
drm/amdgpu: move ib.fence to job.fence
drm/amdgpu: give a fence param to ib_free
drm/amdgpu: include the right version of gmc header files for iceland
drm/radeon: fix indentation.
drm/amd/powerplay: add uvd/vce dpm enabling flag to fix the performance issue for CZ
drm/amdgpu: switch back to 32bit hw fences v2
drm/amdgpu: remove amdgpu_fence_is_signaled
drm/amdgpu: drop the extra fence range check v2
drm/amdgpu: signal fences directly in amdgpu_fence_process
drm/amdgpu: cleanup amdgpu_fence_wait_empty v2
drm/amdgpu: keep all fences in an RCU protected array v2
drm/amdgpu: add number of hardware submissions to amdgpu_fence_driver_init_ring
drm/amdgpu: RCU protected amd_sched_fence_release
drm/amdgpu: RCU protected amdgpu_fence_release
drm/amdgpu: merge amdgpu_fence_process and _activity
...
12 files changed:
/* see if we can skip over some allocations */
} while (amdgpu_sa_bo_next_hole(sa_manager, fences, tries));
- for (i = 0, count = 0; i < AMDGPU_MAX_RINGS; ++i)
+ for (i = 0, count = 0; i < AMDGPU_SA_NUM_FENCE_LISTS; ++i)
if (fences[i])
- fences[count++] = fences[i];
+ fences[count++] = fence_get(fences[i]);
if (count) {
spin_unlock(&sa_manager->wq.lock);
struct drm_crtc *crtc = &radeon_crtc->base;
unsigned long flags;
int r;
- int vpos, hpos, stat, min_udelay;
+ int vpos, hpos, stat, min_udelay = 0;
+ unsigned repcnt = 4;
struct drm_vblank_crtc *vblank = &crtc->dev->vblank[work->crtc_id];
- down_read(&rdev->exclusive_lock);
+ down_read(&rdev->exclusive_lock);
if (work->fence) {
struct radeon_fence *fence;