* @format: current pix format
* @input: current video input (0 = SDTV, 1 = HDTV)
* @queue: vb2 video capture queue
- * @alloc_ctx: vb2 contiguous DMA context
* @qlock: spinlock controlling access to buf_list and sequence
* @buf_list: list of buffers queued for DMA
* @sequence: frame sequence counter
unsigned input;
struct vb2_queue queue;
- struct vb2_alloc_ctx *alloc_ctx;
spinlock_t qlock;
struct list_head buf_list;
if (vq->num_buffers + *nbuffers < 3)
*nbuffers = 3 - vq->num_buffers;
- alloc_ctxs[0] = skel->alloc_ctx;
if (*nplanes)
return sizes[0] < skel->format.sizeimage ? -EINVAL : 0;
q = &skel->queue;
q->type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
q->io_modes = VB2_MMAP | VB2_DMABUF | VB2_READ;
+ q->dev = &pdev->dev;
q->drv_priv = skel;
q->buf_struct_size = sizeof(struct skel_buffer);
q->ops = &skel_qops;
if (ret)
goto free_hdl;
- skel->alloc_ctx = vb2_dma_contig_init_ctx(&pdev->dev);
- if (IS_ERR(skel->alloc_ctx)) {
- dev_err(&pdev->dev, "Can't allocate buffer context");
- ret = PTR_ERR(skel->alloc_ctx);
- goto free_hdl;
- }
INIT_LIST_HEAD(&skel->buf_list);
spin_lock_init(&skel->qlock);
ret = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
if (ret)
- goto free_ctx;
+ goto free_hdl;
dev_info(&pdev->dev, "V4L2 PCI Skeleton Driver loaded\n");
return 0;
-free_ctx:
- vb2_dma_contig_cleanup_ctx(skel->alloc_ctx);
free_hdl:
v4l2_ctrl_handler_free(&skel->ctrl_handler);
v4l2_device_unregister(&skel->v4l2_dev);
video_unregister_device(&skel->vdev);
v4l2_ctrl_handler_free(&skel->ctrl_handler);
- vb2_dma_contig_cleanup_ctx(skel->alloc_ctx);
v4l2_device_unregister(&skel->v4l2_dev);
pci_disable_device(skel->pdev);
}