Since the introduction of the acquire_console_sem calls in
0333d83509c7d8496c8965b5ba9bc0c98e83c259, kexecing can cause the
kernel to deadlock:
ps3fb_shutdown()
-> unregister_framebuffer()
-> fb_notifier_call_chain(FB_EVENT_FB_UNBIND)
-> fbcon_fb_unbind()
-> unbind_con_driver()
-> bind_con_driver()
[ acquires console_sem ]
-> fbcon_deinit()
-> fbops->fb_release(newinfo, 0)
-> ps3fb_release()
-> ps3fb_sync()
[ acquires console_sem ]
This change avoids the deadlock by moving the acquire_console_sem()
out of ps3fb_sync(), and puts it into the two other callsites, leaving
ps3fb_release() to call ps3fb_sync() without the console semaphore.
[Geert]
- Corrected call sequence above
- ps3fb_release() may be called with and without console_sem held. This is an
inconsistency that should be fixed at the fb level, but for now, try to
acquire console_sem in ps3fb_release().
I think it's safer to let ps3fb_release() try to acquire console_sem and
not refresh the screen if it fails, than to call ps3fb_sync() without
holding console_sem, as ps3fb_par may be modified at the same time, causing
crashes or lockups.
Besides, ps3fb_release() only calls ps3fb_sync() to refresh the screen
when display flipping is disabled, which is an uncommon case (except during
shutdown/kexec).
Signed-off-by: Jeremy Kerr <jk@ozlabs.org>
Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>
Cc: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
u32 ddr_line_length, xdr_line_length;
u64 ddr_base, xdr_base;
- acquire_console_sem();
-
if (frame > par->num_frames - 1) {
dev_dbg(info->device, "%s: invalid frame number (%u)\n",
__func__, frame);
xdr_line_length);
out:
- release_console_sem();
return error;
}
if (atomic_dec_and_test(&ps3fb.f_count)) {
if (atomic_read(&ps3fb.ext_flip)) {
atomic_set(&ps3fb.ext_flip, 0);
- ps3fb_sync(info, 0); /* single buffer */
+ if (!try_acquire_console_sem()) {
+ ps3fb_sync(info, 0); /* single buffer */
+ release_console_sem();
+ }
}
}
return 0;
break;
dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val);
+ acquire_console_sem();
retval = ps3fb_sync(info, val);
+ release_console_sem();
break;
default:
set_current_state(TASK_INTERRUPTIBLE);
if (ps3fb.is_kicked) {
ps3fb.is_kicked = 0;
+ acquire_console_sem();
ps3fb_sync(info, 0); /* single buffer */
+ release_console_sem();
}
schedule();
}