intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
}
+/* Return the tile dimensions in pixel units */
+static void intel_tile_dims(const struct drm_i915_private *dev_priv,
+ unsigned int *tile_width,
+ unsigned int *tile_height,
+ uint64_t fb_modifier,
+ unsigned int cpp)
+{
+ unsigned int tile_width_bytes =
+ intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
+
+ *tile_width = tile_width_bytes / cpp;
+ *tile_height = intel_tile_size(dev_priv) / tile_width_bytes;
+}
+
unsigned int
intel_fb_align_height(struct drm_device *dev, unsigned int height,
uint32_t pixel_format, uint64_t fb_modifier)
{
struct drm_i915_private *dev_priv = to_i915(fb->dev);
struct intel_rotation_info *info = &view->params.rotated;
- unsigned int tile_size, tile_width_bytes, tile_height, cpp;
+ unsigned int tile_size, tile_width, tile_height, cpp;
*view = i915_ggtt_view_normal;
tile_size = intel_tile_size(dev_priv);
cpp = drm_format_plane_cpp(fb->pixel_format, 0);
- tile_width_bytes = intel_tile_width_bytes(dev_priv, fb->modifier[0], cpp);
- tile_height = tile_size / tile_width_bytes;
+ intel_tile_dims(dev_priv, &tile_width, &tile_height,
+ fb->modifier[0], cpp);
- info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width_bytes);
+ info->width_pages = DIV_ROUND_UP(fb->pitches[0], tile_width * cpp);
info->height_pages = DIV_ROUND_UP(fb->height, tile_height);
info->size = info->width_pages * info->height_pages * tile_size;
if (info->pixel_format == DRM_FORMAT_NV12) {
cpp = drm_format_plane_cpp(fb->pixel_format, 1);
- tile_width_bytes = intel_tile_width_bytes(dev_priv, fb->modifier[1], cpp);
- tile_height = tile_size / tile_width_bytes;
+ intel_tile_dims(dev_priv, &tile_width, &tile_height,
+ fb->modifier[1], cpp);
- info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width_bytes);
+ info->width_pages_uv = DIV_ROUND_UP(fb->pitches[1], tile_width * cpp);
info->height_pages_uv = DIV_ROUND_UP(fb->height / 2, tile_height);
info->size_uv = info->width_pages_uv * info->height_pages_uv * tile_size;
}
i915_gem_object_unpin_from_display_plane(obj, &view);
}
-/* Computes the linear offset to the base tile and adjusts x, y. bytes per pixel
- * is assumed to be a power-of-two. */
+/*
+ * Computes the linear offset to the base tile and adjusts
+ * x, y. bytes per pixel is assumed to be a power-of-two.
+ *
+ * In the 90/270 rotated case, x and y are assumed
+ * to be already rotated to match the rotated GTT view, and
+ * pitch is the tile_height aligned framebuffer height.
+ */
u32 intel_compute_tile_offset(struct drm_i915_private *dev_priv,
int *x, int *y,
uint64_t fb_modifier,
unsigned int cpp,
- unsigned int pitch)
+ unsigned int pitch,
+ unsigned int rotation)
{
if (fb_modifier != DRM_FORMAT_MOD_NONE) {
- unsigned int tile_size, tile_width_bytes, tile_height;
- unsigned int tile_rows, tiles;
+ unsigned int tile_size, tile_width, tile_height;
+ unsigned int tile_rows, tiles, pitch_tiles;
tile_size = intel_tile_size(dev_priv);
- tile_width_bytes = intel_tile_width_bytes(dev_priv, fb_modifier, cpp);
- tile_height = tile_size / tile_width_bytes;
+ intel_tile_dims(dev_priv, &tile_width, &tile_height,
+ fb_modifier, cpp);
+
+ if (intel_rotation_90_or_270(rotation)) {
+ pitch_tiles = pitch / tile_height;
+ swap(tile_width, tile_height);
+ } else {
+ pitch_tiles = pitch / (tile_width * cpp);
+ }
tile_rows = *y / tile_height;
*y %= tile_height;
- tiles = *x / (tile_width_bytes/cpp);
- *x %= tile_width_bytes/cpp;
+ tiles = *x / tile_width;
+ *x %= tile_width;
- return tile_rows * pitch * tile_height + tiles * tile_size;
+ return (tile_rows * pitch_tiles + tiles) * tile_size;
} else {
unsigned int alignment = intel_linear_alignment(dev_priv) - 1;
unsigned int offset;
u32 linear_offset;
u32 dspcntr;
i915_reg_t reg = DSPCNTR(plane);
+ unsigned int rotation = plane_state->base.rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
int x = plane_state->src.x1 >> 16;
int y = plane_state->src.y1 >> 16;
intel_crtc->dspaddr_offset =
intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
- fb->pitches[0]);
+ fb->pitches[0], rotation);
linear_offset -= intel_crtc->dspaddr_offset;
} else {
intel_crtc->dspaddr_offset = linear_offset;
}
- if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == BIT(DRM_ROTATE_180)) {
dspcntr |= DISPPLANE_ROTATE_180;
x += (crtc_state->pipe_src_w - 1);
u32 linear_offset;
u32 dspcntr;
i915_reg_t reg = DSPCNTR(plane);
+ unsigned int rotation = plane_state->base.rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
int x = plane_state->src.x1 >> 16;
int y = plane_state->src.y1 >> 16;
intel_crtc->dspaddr_offset =
intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
- fb->pitches[0]);
+ fb->pitches[0], rotation);
linear_offset -= intel_crtc->dspaddr_offset;
- if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == BIT(DRM_ROTATE_180)) {
dspcntr |= DISPPLANE_ROTATE_180;
if (!IS_HASWELL(dev) && !IS_BROADWELL(dev)) {
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
u32 surf_addr;
u32 tile_height, plane_offset, plane_size;
- unsigned int rotation;
+ unsigned int rotation = plane_state->base.rotation;
int x_offset, y_offset;
int crtc_x = plane_state->dst.x1;
int crtc_y = plane_state->dst.y1;
plane_ctl |= skl_plane_ctl_format(fb->pixel_format);
plane_ctl |= skl_plane_ctl_tiling(fb->modifier[0]);
- rotation = plane_state->base.rotation;
plane_ctl |= skl_plane_ctl_rotation(rotation);
stride_div = intel_fb_stride_alignment(dev_priv, fb->modifier[0],
int plane = intel_plane->plane;
u32 sprctl;
u32 sprsurf_offset, linear_offset;
+ unsigned int rotation = dplane->state->rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
int crtc_x = plane_state->dst.x1;
linear_offset = y * fb->pitches[0] + x * cpp;
sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
- fb->pitches[0]);
+ fb->pitches[0], rotation);
linear_offset -= sprsurf_offset;
- if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == BIT(DRM_ROTATE_180)) {
sprctl |= SP_ROTATE_180;
x += src_w;
enum pipe pipe = intel_plane->pipe;
u32 sprctl, sprscale = 0;
u32 sprsurf_offset, linear_offset;
+ unsigned int rotation = plane_state->base.rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
int crtc_x = plane_state->dst.x1;
linear_offset = y * fb->pitches[0] + x * cpp;
sprsurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
- fb->pitches[0]);
+ fb->pitches[0], rotation);
linear_offset -= sprsurf_offset;
- if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == BIT(DRM_ROTATE_180)) {
sprctl |= SPRITE_ROTATE_180;
/* HSW and BDW does this automagically in hardware */
int pipe = intel_plane->pipe;
u32 dvscntr, dvsscale;
u32 dvssurf_offset, linear_offset;
+ unsigned int rotation = plane_state->base.rotation;
int cpp = drm_format_plane_cpp(fb->pixel_format, 0);
const struct drm_intel_sprite_colorkey *key = &plane_state->ckey;
int crtc_x = plane_state->dst.x1;
linear_offset = y * fb->pitches[0] + x * cpp;
dvssurf_offset = intel_compute_tile_offset(dev_priv, &x, &y,
fb->modifier[0], cpp,
- fb->pitches[0]);
+ fb->pitches[0], rotation);
linear_offset -= dvssurf_offset;
- if (plane_state->base.rotation == BIT(DRM_ROTATE_180)) {
+ if (rotation == BIT(DRM_ROTATE_180)) {
dvscntr |= DVS_ROTATE_180;
x += src_w;