return 0;
}
-static void ps3av_set_videomode_cont(u32 id, u32 old_id)
+static void ps3av_set_videomode_packet(u32 id)
{
struct ps3av_pkt_avb_param avb_param;
- int i;
+ unsigned int i;
u32 len = 0, av_video_cs;
const struct avset_video_mode *video_mode;
int res;
ps3av->av_hw_conf.num_of_avmulti;
avb_param.num_of_av_audio_pkt = 0;
- /* video signal off */
- ps3av_set_video_disable_sig();
-
- /* Retail PS3 product doesn't support this */
- if (id & PS3AV_MODE_HDCP_OFF) {
- res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_HDCP_OFF);
- if (res == PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
- dev_dbg(&ps3av->dev->core, "Not supported\n");
- else if (res)
- dev_dbg(&ps3av->dev->core,
- "ps3av_cmd_av_hdmi_mode failed\n");
- } else if (old_id & PS3AV_MODE_HDCP_OFF) {
- res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_MODE_NORMAL);
- if (res < 0 && res != PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
- dev_dbg(&ps3av->dev->core,
- "ps3av_cmd_av_hdmi_mode failed\n");
- }
-
/* video_pkt */
for (i = 0; i < avb_param.num_of_video_pkt; i++)
len += ps3av_cmd_set_video_mode(&avb_param.buf[len],
__func__);
else if (res)
dev_dbg(&ps3av->dev->core, "ps3av_cmd_avb_param failed\n");
+}
+
+static void ps3av_set_videomode_cont(u32 id, u32 old_id)
+{
+ static int vesa = 0;
+ int res;
+
+ /* video signal off */
+ ps3av_set_video_disable_sig();
+
+ /*
+ * AV backend needs non-VESA mode setting at least one time
+ * when VESA mode is used.
+ */
+ if (vesa == 0 && (id & PS3AV_MODE_MASK) >= 11) {
+ /* vesa mode */
+ ps3av_set_videomode_packet(2); /* 480P */
+ }
+ vesa = 1;
+
+ /* Retail PS3 product doesn't support this */
+ if (id & PS3AV_MODE_HDCP_OFF) {
+ res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_HDCP_OFF);
+ if (res == PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
+ dev_dbg(&ps3av->dev->core, "Not supported\n");
+ else if (res)
+ dev_dbg(&ps3av->dev->core,
+ "ps3av_cmd_av_hdmi_mode failed\n");
+ } else if (old_id & PS3AV_MODE_HDCP_OFF) {
+ res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_MODE_NORMAL);
+ if (res < 0 && res != PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
+ dev_dbg(&ps3av->dev->core,
+ "ps3av_cmd_av_hdmi_mode failed\n");
+ }
+
+ ps3av_set_videomode_packet(id);
msleep(1500);
/* av video mute */