defined(CONFIG_BACKLIGHT_CLASS_DEVICE_MODULE))
/* This callback gets called when something important happens inside a
* framebuffer driver. We're looking if that important event is blanking,
- * and if it is, we're switching backlight power as well ...
+ * and if it is and necessary, we're switching backlight power as well ...
*/
static int fb_notifier_callback(struct notifier_block *self,
unsigned long event, void *data)
if (!bd->use_count++) {
bd->props.state &= ~BL_CORE_FBBLANK;
bd->props.fb_blank = FB_BLANK_UNBLANK;
+ backlight_update_status(bd);
}
} else if (fb_blank != FB_BLANK_UNBLANK &&
bd->fb_bl_on[node]) {
if (!(--bd->use_count)) {
bd->props.state |= BL_CORE_FBBLANK;
bd->props.fb_blank = fb_blank;
+ backlight_update_status(bd);
}
}
- backlight_update_status(bd);
}
mutex_unlock(&bd->ops_lock);
return 0;