crush: clean up types, const-ness
authorSage Weil <sage@inktank.com>
Mon, 7 May 2012 22:38:35 +0000 (15:38 -0700)
committerSage Weil <sage@inktank.com>
Mon, 7 May 2012 22:38:35 +0000 (15:38 -0700)
Move various types from int -> __u32 (or similar), and add const as
appropriate.

This reflects changes that have been present in the userland implementation
for some time.

Reviewed-by: Alex Elder <elder@inktank.com>
Signed-off-by: Sage Weil <sage@inktank.com>
include/linux/crush/crush.h
include/linux/crush/mapper.h
net/ceph/crush/crush.c
net/ceph/crush/mapper.c

index 97e435b191f411380bbc546530c725093095231c..3f50369a50e8fa50860b713d6ef106f2416560fa 100644 (file)
@@ -168,7 +168,7 @@ struct crush_map {
 
 
 /* crush.c */
-extern int crush_get_bucket_item_weight(struct crush_bucket *b, int pos);
+extern int crush_get_bucket_item_weight(const struct crush_bucket *b, int pos);
 extern void crush_calc_parents(struct crush_map *map);
 extern void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b);
 extern void crush_destroy_bucket_list(struct crush_bucket_list *b);
index c46b99c18bb0ca772f87c567f4ab46cec54932db..9322ab8bccd8405b81827a4a898c039665933c1c 100644 (file)
 
 #include "crush.h"
 
-extern int crush_find_rule(struct crush_map *map, int pool, int type, int size);
-extern int crush_do_rule(struct crush_map *map,
+extern int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size);
+extern int crush_do_rule(const struct crush_map *map,
                         int ruleno,
                         int x, int *result, int result_max,
                         int forcefeed,    /* -1 for none */
-                        __u32 *weights);
+                        const __u32 *weights);
 
 #endif
index d6ebb13a18a4bc787eb249ad3e4b62ec1c174f97..8dd19a0deedc28e19c18ee3197111d56b4e5d69d 100644 (file)
@@ -26,9 +26,9 @@ const char *crush_bucket_alg_name(int alg)
  * @b: bucket pointer
  * @p: item index in bucket
  */
-int crush_get_bucket_item_weight(struct crush_bucket *b, int p)
+int crush_get_bucket_item_weight(const struct crush_bucket *b, int p)
 {
-       if (p >= b->size)
+       if ((__u32)p >= b->size)
                return 0;
 
        switch (b->alg) {
@@ -124,10 +124,9 @@ void crush_destroy_bucket(struct crush_bucket *b)
  */
 void crush_destroy(struct crush_map *map)
 {
-       int b;
-
        /* buckets */
        if (map->buckets) {
+               __s32 b;
                for (b = 0; b < map->max_buckets; b++) {
                        if (map->buckets[b] == NULL)
                                continue;
@@ -138,6 +137,7 @@ void crush_destroy(struct crush_map *map)
 
        /* rules */
        if (map->rules) {
+               __u32 b;
                for (b = 0; b < map->max_rules; b++)
                        kfree(map->rules[b]);
                kfree(map->rules);
index b79747c4b64584cf9674920640ff0cf355efa45b..436102a8a4619dd769cc00fa2401fa426e931262 100644 (file)
@@ -32,9 +32,9 @@
  * @type: storage ruleset type (user defined)
  * @size: output set size
  */
-int crush_find_rule(struct crush_map *map, int ruleset, int type, int size)
+int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
 {
-       int i;
+       __u32 i;
 
        for (i = 0; i < map->max_rules; i++) {
                if (map->rules[i] &&
@@ -72,7 +72,7 @@ static int bucket_perm_choose(struct crush_bucket *bucket,
        unsigned i, s;
 
        /* start a new permutation if @x has changed */
-       if (bucket->perm_x != x || bucket->perm_n == 0) {
+       if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
                dprintk("bucket %d new x=%d\n", bucket->id, x);
                bucket->perm_x = x;
 
@@ -219,7 +219,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket,
 static int bucket_straw_choose(struct crush_bucket_straw *bucket,
                               int x, int r)
 {
-       int i;
+       __u32 i;
        int high = 0;
        __u64 high_draw = 0;
        __u64 draw;
@@ -262,7 +262,7 @@ static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
  * true if device is marked "out" (failed, fully offloaded)
  * of the cluster
  */
-static int is_out(struct crush_map *map, __u32 *weight, int item, int x)
+static int is_out(const struct crush_map *map, const __u32 *weight, int item, int x)
 {
        if (weight[item] >= 0x10000)
                return 0;
@@ -287,16 +287,16 @@ static int is_out(struct crush_map *map, __u32 *weight, int item, int x)
  * @recurse_to_leaf: true if we want one device under each item of given type
  * @out2: second output vector for leaf items (if @recurse_to_leaf)
  */
-static int crush_choose(struct crush_map *map,
+static int crush_choose(const struct crush_map *map,
                        struct crush_bucket *bucket,
-                       __u32 *weight,
+                       const __u32 *weight,
                        int x, int numrep, int type,
                        int *out, int outpos,
                        int firstn, int recurse_to_leaf,
                        int *out2)
 {
        int rep;
-       int ftotal, flocal;
+       unsigned int ftotal, flocal;
        int retry_descent, retry_bucket, skip_rep;
        struct crush_bucket *in = bucket;
        int r;
@@ -304,7 +304,7 @@ static int crush_choose(struct crush_map *map,
        int item = 0;
        int itemtype;
        int collide, reject;
-       const int orig_tries = 5; /* attempts before we fall back to search */
+       const unsigned int orig_tries = 5; /* attempts before we fall back to search */
 
        dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
                bucket->id, x, outpos, numrep);
@@ -325,7 +325,7 @@ static int crush_choose(struct crush_map *map,
                                r = rep;
                                if (in->alg == CRUSH_BUCKET_UNIFORM) {
                                        /* be careful */
-                                       if (firstn || numrep >= in->size)
+                                       if (firstn || (__u32)numrep >= in->size)
                                                /* r' = r + f_total */
                                                r += ftotal;
                                        else if (in->size % numrep == 0)
@@ -425,7 +425,7 @@ reject:
                                                /* else give up */
                                                skip_rep = 1;
                                        dprintk("  reject %d  collide %d  "
-                                               "ftotal %d  flocal %d\n",
+                                               "ftotal %u  flocal %u\n",
                                                reject, collide, ftotal,
                                                flocal);
                                }
@@ -456,9 +456,9 @@ reject:
  * @result_max: maximum result size
  * @force: force initial replica choice; -1 for none
  */
-int crush_do_rule(struct crush_map *map,
+int crush_do_rule(const struct crush_map *map,
                  int ruleno, int x, int *result, int result_max,
-                 int force, __u32 *weight)
+                 int force, const __u32 *weight)
 {
        int result_len;
        int force_context[CRUSH_MAX_DEPTH];
@@ -473,7 +473,7 @@ int crush_do_rule(struct crush_map *map,
        int osize;
        int *tmp;
        struct crush_rule *rule;
-       int step;
+       __u32 step;
        int i, j;
        int numrep;
        int firstn;
@@ -488,7 +488,8 @@ int crush_do_rule(struct crush_map *map,
        /*
         * determine hierarchical context of force, if any.  note
         * that this may or may not correspond to the specific types
-        * referenced by the crush rule.
+        * referenced by the crush rule.  it will also only affect
+        * the first descent (TAKE).
         */
        if (force >= 0 &&
            force < map->max_devices &&