extern int nouveau_fence_new(struct nouveau_channel *, struct nouveau_fence **,
bool emit);
extern int nouveau_fence_emit(struct nouveau_fence *);
+extern void nouveau_fence_work(struct nouveau_fence *fence,
+ void (*work)(void *priv, bool signalled),
+ void *priv);
struct nouveau_channel *nouveau_fence_channel(struct nouveau_fence *);
extern bool nouveau_fence_signalled(void *obj, void *arg);
extern int nouveau_fence_wait(void *obj, void *arg, bool lazy, bool intr);
uint32_t sequence;
bool signalled;
+
+ void (*work)(void *priv, bool signalled);
+ void *priv;
};
static inline struct nouveau_fence *
sequence = fence->sequence;
fence->signalled = true;
list_del(&fence->entry);
+
+ if (unlikely(fence->work))
+ fence->work(fence->priv, true);
+
kref_put(&fence->refcount, nouveau_fence_del);
if (sequence == chan->fence.sequence_ack)
return 0;
}
+void
+nouveau_fence_work(struct nouveau_fence *fence,
+ void (*work)(void *priv, bool signalled),
+ void *priv)
+{
+ BUG_ON(fence->work);
+
+ spin_lock(&fence->channel->fence.lock);
+
+ if (fence->signalled) {
+ work(priv, true);
+ } else {
+ fence->work = work;
+ fence->priv = priv;
+ }
+
+ spin_unlock(&fence->channel->fence.lock);
+}
+
void
nouveau_fence_unref(void **sync_obj)
{
list_for_each_entry_safe(fence, tmp, &chan->fence.pending, entry) {
fence->signalled = true;
list_del(&fence->entry);
+
+ if (unlikely(fence->work))
+ fence->work(fence->priv, false);
+
kref_put(&fence->refcount, nouveau_fence_del);
}
}