#define NEC_BIT_1_SPACE (3 * NEC_UNIT)
#define NEC_TRAILER_PULSE (1 * NEC_UNIT)
#define NEC_TRAILER_SPACE (10 * NEC_UNIT) /* even longer in reality */
+#define NECX_REPEAT_BITS 1
enum nec_state {
STATE_INACTIVE,
if (!ev.pulse)
break;
- if (!eq_margin(ev.duration, NEC_HEADER_PULSE, NEC_UNIT / 2) &&
- !eq_margin(ev.duration, NECX_HEADER_PULSE, NEC_UNIT / 2))
+ if (eq_margin(ev.duration, NEC_HEADER_PULSE, NEC_UNIT / 2)) {
+ data->is_nec_x = false;
+ data->necx_repeat = false;
+ } else if (eq_margin(ev.duration, NECX_HEADER_PULSE, NEC_UNIT / 2))
+ data->is_nec_x = true;
+ else
break;
data->count = 0;
if (ev.pulse)
break;
+ if (data->necx_repeat && data->count == NECX_REPEAT_BITS &&
+ geq_margin(ev.duration,
+ NEC_TRAILER_SPACE, NEC_UNIT / 2)) {
+ IR_dprintk(1, "Repeat last key\n");
+ ir_repeat(input_dev);
+ data->state = STATE_INACTIVE;
+ return 0;
+
+ } else if (data->count > NECX_REPEAT_BITS)
+ data->necx_repeat = false;
+
data->bits <<= 1;
if (eq_margin(ev.duration, NEC_BIT_1_SPACE, NEC_UNIT / 2))
data->bits |= 1;
IR_dprintk(1, "NEC scancode 0x%04x\n", scancode);
}
+ if (data->is_nec_x)
+ data->necx_repeat = true;
+
ir_keydown(input_dev, scancode, 0);
data->state = STATE_INACTIVE;
return 0;