FS-Cache: Actually requeue an object when requested
authorDavid Howells <dhowells@redhat.com>
Thu, 19 Nov 2009 18:11:48 +0000 (18:11 +0000)
committerDavid Howells <dhowells@redhat.com>
Thu, 19 Nov 2009 18:11:48 +0000 (18:11 +0000)
FS-Cache objects have an FSCACHE_OBJECT_EV_REQUEUE event that can theoretically
be raised to ask the state machine to requeue the object for further processing
before the work function returns to the slow-work facility.

However, fscache_object_work_execute() was clearing that bit before checking
the event mask to see whether the object has any pending events that require it
to be requeued immediately.

Instead, the bit should be cleared after the check and enqueue.

Signed-off-by: David Howells <dhowells@redhat.com>
fs/fscache/object.c

index c85c9f582166bc490929593db8e7fa8f1ddf7067..f3f952cf887ea83c9fdcdc2662d5e3edf9e2b12f 100644 (file)
@@ -353,13 +353,12 @@ static void fscache_object_slow_work_execute(struct slow_work *work)
 
        _enter("{OBJ%x}", object->debug_id);
 
-       clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
-
        start = jiffies;
        fscache_object_state_machine(object);
        fscache_hist(fscache_objs_histogram, start);
        if (object->events & object->event_mask)
                fscache_enqueue_object(object);
+       clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events);
 }
 
 /*