* on the ring. We will not signal if more data is
* to be placed.
*
+ * Based on the channel signal state, we will decide
+ * which signaling policy will be applied.
+ *
* If we cannot write to the ring-buffer; signal the host
* even if we may not have written anything. This is a rare
* enough condition that it should not matter.
*/
+
+ if (channel->signal_policy)
+ signal = true;
+ else
+ kick_q = true;
+
if (((ret == 0) && kick_q && signal) || (ret))
vmbus_setevent(channel);
* on the ring. We will not signal if more data is
* to be placed.
*
+ * Based on the channel signal state, we will decide
+ * which signaling policy will be applied.
+ *
* If we cannot write to the ring-buffer; signal the host
* even if we may not have written anything. This is a rare
* enough condition that it should not matter.
*/
+
+ if (channel->signal_policy)
+ signal = true;
+ else
+ kick_q = true;
+
if (((ret == 0) && kick_q && signal) || (ret))
vmbus_setevent(channel);
struct hv_input_signal_event event;
};
+enum hv_signal_policy {
+ HV_SIGNAL_POLICY_DEFAULT = 0,
+ HV_SIGNAL_POLICY_EXPLICIT,
+};
+
struct vmbus_channel {
/* Unique channel id */
int id;
* link up channels based on their CPU affinity.
*/
struct list_head percpu_list;
+ /*
+ * Host signaling policy: The default policy will be
+ * based on the ring buffer state. We will also support
+ * a policy where the client driver can have explicit
+ * signaling control.
+ */
+ enum hv_signal_policy signal_policy;
};
+static inline void set_channel_signal_state(struct vmbus_channel *c,
+ enum hv_signal_policy policy)
+{
+ c->signal_policy = policy;
+}
+
static inline void set_channel_read_state(struct vmbus_channel *c, bool state)
{
c->batched_reading = state;