* it is, then it is up to us to update the tail
* pointer.
*/
- if (tail_page == cpu_buffer->tail_page) {
+ if (tail_page == READ_ONCE(cpu_buffer->tail_page)) {
/* Zero the write counter */
unsigned long val = old_write & ~RB_WRITE_MASK;
unsigned long eval = old_entries & ~RB_WRITE_MASK;
* the tail page would have moved.
*/
if (ret == RB_PAGE_NORMAL) {
+ struct buffer_page *buffer_tail_page;
+
+ buffer_tail_page = READ_ONCE(cpu_buffer->tail_page);
/*
* If the tail had moved passed next, then we need
* to reset the pointer.
*/
- if (cpu_buffer->tail_page != tail_page &&
- cpu_buffer->tail_page != next_page)
+ if (buffer_tail_page != tail_page &&
+ buffer_tail_page != next_page)
rb_head_page_set_normal(cpu_buffer, new_head,
next_page,
RB_PAGE_HEAD);
addr = (unsigned long)event;
addr &= PAGE_MASK;
- bpage = cpu_buffer->tail_page;
+ bpage = READ_ONCE(cpu_buffer->tail_page);
if (bpage->page == (void *)addr && rb_page_write(bpage) == old_index) {
unsigned long write_mask =
again:
max_count = cpu_buffer->nr_pages * 100;
- while (cpu_buffer->commit_page != cpu_buffer->tail_page) {
+ while (cpu_buffer->commit_page != READ_ONCE(cpu_buffer->tail_page)) {
if (RB_WARN_ON(cpu_buffer, !(--max_count)))
return;
if (RB_WARN_ON(cpu_buffer,
* and pushed the tail page forward, we will be left with
* a dangling commit that will never go forward.
*/
- if (unlikely(cpu_buffer->commit_page != cpu_buffer->tail_page))
+ if (unlikely(cpu_buffer->commit_page != READ_ONCE(cpu_buffer->tail_page)))
goto again;
}
if (unlikely(info->add_timestamp))
info->length += RB_LEN_TIME_EXTEND;
- tail_page = info->tail_page = cpu_buffer->tail_page;
+ /* Don't let the compiler play games with cpu_buffer->tail_page */
+ tail_page = info->tail_page = READ_ONCE(cpu_buffer->tail_page);
write = local_add_return(info->length, &tail_page->write);
/* set write to only the index of the write */