drm/i915: Retire any pending operations on the old scanout when switching
authorChris Wilson <chris@chris-wilson.co.uk>
Sat, 13 Nov 2010 09:49:11 +0000 (09:49 +0000)
committerChris Wilson <chris@chris-wilson.co.uk>
Sat, 13 Nov 2010 09:49:11 +0000 (09:49 +0000)
An old and oft reported bug, is that of the GPU hanging on a
MI_WAIT_FOR_EVENT following a mode switch. The cause is that the GPU is
waiting on a scanline counter on an inactive pipe, and so waits for a
very long time until eventually the user reboots his machine.

We can prevent this either by moving the WAIT into the kernel and
thereby incurring considerable cost on every swapbuffers, or by waiting
for the GPU to retire the last batch that accesses the framebuffer
before installing a new one. As mode switches are much rarer than swap
buffers, this looks like an easy choice.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28964
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=29252
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: stable@kernel.org
drivers/gpu/drm/i915/i915_drv.h
drivers/gpu/drm/i915/i915_gem.c
drivers/gpu/drm/i915/intel_display.c

index 90414ae86afcd0758d49b2c70dfb39f613ab22f5..409826da3099dcb594473685bdf4b5f2e78183c9 100644 (file)
@@ -1045,6 +1045,8 @@ void i915_gem_clflush_object(struct drm_gem_object *obj);
 int i915_gem_object_set_domain(struct drm_gem_object *obj,
                               uint32_t read_domains,
                               uint32_t write_domain);
+int i915_gem_object_flush_gpu(struct drm_i915_gem_object *obj,
+                             bool interruptible);
 int i915_gem_init_ringbuffer(struct drm_device *dev);
 void i915_gem_cleanup_ringbuffer(struct drm_device *dev);
 int i915_gem_do_init(struct drm_device *dev, unsigned long start,
index eba9b1615228ed124024582a7be81a498d8359cc..951e3d463113d62d9ff968fb2fcdd4be9d46892b 100644 (file)
@@ -2907,6 +2907,20 @@ i915_gem_object_set_to_display_plane(struct drm_gem_object *obj,
        return 0;
 }
 
+int
+i915_gem_object_flush_gpu(struct drm_i915_gem_object *obj,
+                         bool interruptible)
+{
+       if (!obj->active)
+               return 0;
+
+       if (obj->base.write_domain & I915_GEM_GPU_DOMAINS)
+               i915_gem_flush_ring(obj->base.dev, NULL, obj->ring,
+                                   0, obj->base.write_domain);
+
+       return i915_gem_object_wait_rendering(&obj->base, interruptible);
+}
+
 /**
  * Moves a single object to the CPU read, and possibly write domain.
  *
index 48d8fd686ea91d9fb3ba307036ecd0f5388174e9..bee24b1a58e86b5dc1d1c038f8f1a653848bec97 100644 (file)
@@ -1611,6 +1611,18 @@ intel_pipe_set_base(struct drm_crtc *crtc, int x, int y,
 
                wait_event(dev_priv->pending_flip_queue,
                           atomic_read(&obj_priv->pending_flip) == 0);
+
+               /* Big Hammer, we also need to ensure that any pending
+                * MI_WAIT_FOR_EVENT inside a user batch buffer on the
+                * current scanout is retired before unpinning the old
+                * framebuffer.
+                */
+               ret = i915_gem_object_flush_gpu(obj_priv, false);
+               if (ret) {
+                       i915_gem_object_unpin(to_intel_framebuffer(crtc->fb)->obj);
+                       mutex_unlock(&dev->struct_mutex);
+                       return ret;
+               }
        }
 
        ret = intel_pipe_set_base_atomic(crtc, crtc->fb, x, y,