md/bitmap: remove single-bit manipulation on sb->state
authorNeilBrown <neilb@suse.de>
Tue, 22 May 2012 03:55:14 +0000 (13:55 +1000)
committerNeilBrown <neilb@suse.de>
Tue, 22 May 2012 03:55:14 +0000 (13:55 +1000)
Just do single-bit manipulations on bitmap->flags and copy whole
value between that and sb->state.

This will allow next patch which changes how bit manipulations are
performed on bitmap->flags.

This does result in BITMAP_STALE not being set in sb by
bitmap_read_sb, however as the setting is determined by other
information in the 'sb' we do not lose information this way.
Normally, bitmap_load will be called shortly which will clear
BITMAP_STALE anyway.

Signed-off-by: NeilBrown <neilb@suse.de>
drivers/md/bitmap.c

index 2d25f3aebd4ea76984ab3510b210b3c3e56297a3..09d360ff77dc45b96941026eb919cf455c93a152 100644 (file)
@@ -522,7 +522,7 @@ static int bitmap_new_disk_sb(struct bitmap *bitmap)
        memcpy(sb->uuid, bitmap->mddev->uuid, 16);
 
        bitmap->flags |= BITMAP_STALE;
-       sb->state |= cpu_to_le32(BITMAP_STALE);
+       sb->state = cpu_to_le32(bitmap->flags);
        bitmap->events_cleared = bitmap->mddev->events;
        sb->events_cleared = cpu_to_le64(bitmap->mddev->events);
 
@@ -617,7 +617,7 @@ static int bitmap_read_sb(struct bitmap *bitmap)
                               "-- forcing full recovery\n",
                               bmname(bitmap), events,
                               (unsigned long long) bitmap->mddev->events);
-                       sb->state |= cpu_to_le32(BITMAP_STALE);
+                       bitmap->flags |= BITMAP_STALE;
                }
        }