Don't populate arrays on the stack, instead make them static.
Makes the object code smaller by over 860 bytes:
Before:
text data bss dec hex filename
10716 5196 0 15912 3e28 drivers/cpufreq/speedstep-lib.o
After:
text data bss dec hex filename
9690 5356 0 15046 3ac6 drivers/cpufreq/speedstep-lib.o
Signed-off-by: Colin Ian King <colin.king@canonical.com>
Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
static unsigned int pentium3_get_frequency(enum speedstep_processor processor)
{
/* See table 14 of p3_ds.pdf and table 22 of 29834003.pdf */
- struct {
+ static const struct {
unsigned int ratio; /* Frequency Multiplier (x10) */
u8 bitmap; /* power on configuration bits
[27, 25:22] (in MSR 0x2a) */
};
/* PIII(-M) FSB settings: see table b1-b of 24547206.pdf */
- struct {
+ static const struct {
unsigned int value; /* Front Side Bus speed in MHz */
u8 bitmap; /* power on configuration bits [18: 19]
(in MSR 0x2a) */