If we get into the C_BROKEN_PIPE cstate once, the state engine set the
thi->t_state of the receiver thread to restarting. But with the while loop
in drbdd_init() a new connection gets established. After the call into
drbdd() returns immediately since the thi->t_state is not RUNNING. The
restart of drbd_init() then resets thi->t_state to RUNNING.
I.e. after entering C_BROKEN_PIPE once, the next successful established
connection gets wasted.
The two parts of the fix:
* Do not cause the thread to restart if we detect the issue
with the sockets while we are in C_WF_CONNECTION.
* Make sure that all actions that would have set us to C_BROKEN_PIPE
happen before the state change to C_WF_REPORT_PARAMS.
Signed-off-by: Philipp Reisner <philipp.reisner@linbit.com>
Signed-off-by: Lars Ellenberg <lars.ellenberg@linbit.com>
}
}
- if (conn_request_state(tconn, NS(conn, C_WF_REPORT_PARAMS), CS_VERBOSE) < SS_SUCCESS)
- return 0;
-
sock->sk->sk_sndtimeo = timeout;
sock->sk->sk_rcvtimeo = MAX_SCHEDULE_TIMEOUT;
- drbd_thread_start(&tconn->asender);
-
if (drbd_send_protocol(tconn) == -EOPNOTSUPP)
return -1;
}
rcu_read_unlock();
+ if (conn_request_state(tconn, NS(conn, C_WF_REPORT_PARAMS), CS_VERBOSE) < SS_SUCCESS)
+ return 0;
+
+ drbd_thread_start(&tconn->asender);
+
return h;
out_release_sockets:
drbd_thread_stop_nowait(&mdev->tconn->receiver);
/* Upon network failure, we need to restart the receiver. */
- if (os.conn > C_TEAR_DOWN &&
+ if (os.conn > C_WF_CONNECTION &&
ns.conn <= C_TEAR_DOWN && ns.conn >= C_TIMEOUT)
drbd_thread_restart_nowait(&mdev->tconn->receiver);