We were supporting 24bpp. However, the pixel organisation in
memory was 0RGB, so it was 24bpp in 32bit words. This means
we're actually supporting 32bpp and not 24bpp.
Also, add a check to ensure that we don't exceed the available
framebuffer when changing display resolutions.
Signed-off-by: Russell King <rmk@arm.linux.org.uk>
var->blue.offset = 10;
}
break;
- case 24:
+ case 32:
if (fb->panel->cntl & CNTL_LCDTFT) {
var->red.length = 8;
var->green.length = 8;
if (fb->board->check)
ret = fb->board->check(fb, var);
+
+ if (ret == 0 &&
+ var->xres_virtual * var->bits_per_pixel / 8 *
+ var->yres_virtual > fb->fb.fix.smem_len)
+ ret = -EINVAL;
+
if (ret == 0)
ret = clcdfb_set_bitfields(fb, var);
case 16:
val |= CNTL_LCDBPP16;
break;
- case 24:
+ case 32:
val |= CNTL_LCDBPP24;
break;
}