* VSP1 Partition Algorithm support
*/
-static void vsp1_video_pipeline_setup_partitions(struct vsp1_pipeline *pipe)
-{
- struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
- const struct v4l2_mbus_framefmt *format;
- struct vsp1_entity *entity;
- unsigned int div_size;
-
- /*
- * Partitions are computed on the size before rotation, use the format
- * at the WPF sink.
- */
- format = vsp1_entity_get_pad_format(&pipe->output->entity,
- pipe->output->entity.config,
- RWPF_PAD_SINK);
- div_size = format->width;
-
- /* Gen2 hardware doesn't require image partitioning. */
- if (vsp1->info->gen == 2) {
- pipe->div_size = div_size;
- pipe->partitions = 1;
- return;
- }
-
- list_for_each_entry(entity, &pipe->entities, list_pipe) {
- unsigned int entity_max = VSP1_VIDEO_MAX_WIDTH;
-
- if (entity->ops->max_width) {
- entity_max = entity->ops->max_width(entity, pipe);
- if (entity_max)
- div_size = min(div_size, entity_max);
- }
- }
-
- pipe->div_size = div_size;
- pipe->partitions = DIV_ROUND_UP(format->width, div_size);
-}
-
/**
* vsp1_video_partition - Calculate the active partition output window
*
return partition;
}
+static void vsp1_video_pipeline_setup_partitions(struct vsp1_pipeline *pipe)
+{
+ struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
+ const struct v4l2_mbus_framefmt *format;
+ struct vsp1_entity *entity;
+ unsigned int div_size;
+
+ /*
+ * Partitions are computed on the size before rotation, use the format
+ * at the WPF sink.
+ */
+ format = vsp1_entity_get_pad_format(&pipe->output->entity,
+ pipe->output->entity.config,
+ RWPF_PAD_SINK);
+ div_size = format->width;
+
+ /* Gen2 hardware doesn't require image partitioning. */
+ if (vsp1->info->gen == 2) {
+ pipe->div_size = div_size;
+ pipe->partitions = 1;
+ return;
+ }
+
+ list_for_each_entry(entity, &pipe->entities, list_pipe) {
+ unsigned int entity_max = VSP1_VIDEO_MAX_WIDTH;
+
+ if (entity->ops->max_width) {
+ entity_max = entity->ops->max_width(entity, pipe);
+ if (entity_max)
+ div_size = min(div_size, entity_max);
+ }
+ }
+
+ pipe->div_size = div_size;
+ pipe->partitions = DIV_ROUND_UP(format->width, div_size);
+}
+
/* -----------------------------------------------------------------------------
* Pipeline Management
*/