int ap_bio = atomic_dec_return(&mdev->ap_bio_cnt);
D_ASSERT(ap_bio >= 0);
+
+ if (ap_bio == 0 && test_bit(BITMAP_IO, &mdev->flags)) {
+ if (!test_and_set_bit(BITMAP_IO_QUEUED, &mdev->flags))
+ drbd_queue_work(&mdev->data.work, &mdev->bm_io_work.w);
+ }
+
/* this currently does wake_up for every dec_ap_bio!
* maybe rather introduce some type of hysteresis?
* e.g. (ap_bio == mxb/2 || ap_bio == 0) ? */
if (ap_bio < mxb)
wake_up(&mdev->misc_wait);
- if (ap_bio == 0 && test_bit(BITMAP_IO, &mdev->flags)) {
- if (!test_and_set_bit(BITMAP_IO_QUEUED, &mdev->flags))
- drbd_queue_work(&mdev->data.work, &mdev->bm_io_work.w);
- }
}
static inline int drbd_set_ed_uuid(struct drbd_conf *mdev, u64 val)
int retcode;
/* If there is still bitmap IO pending, probably because of a previous
- * resync just being finished, wait for it before requesting a new resync. */
+ * resync just being finished, wait for it before requesting a new resync.
+ * Also wait for it's after_state_ch(). */
drbd_suspend_io(mdev);
wait_event(mdev->misc_wait, !test_bit(BITMAP_IO, &mdev->flags));
+ drbd_flush_workqueue(mdev);
retcode = _drbd_request_state(mdev, NS(conn, C_STARTING_SYNC_T), CS_ORDERED);
int retcode;
/* If there is still bitmap IO pending, probably because of a previous
- * resync just being finished, wait for it before requesting a new resync. */
+ * resync just being finished, wait for it before requesting a new resync.
+ * Also wait for it's after_state_ch(). */
drbd_suspend_io(mdev);
wait_event(mdev->misc_wait, !test_bit(BITMAP_IO, &mdev->flags));
+ drbd_flush_workqueue(mdev);
retcode = _drbd_request_state(mdev, NS(conn, C_STARTING_SYNC_S), CS_ORDERED);