/* We give fast paths for the really cool registers */
#define NEEDS_FORCE_WAKE(dev_priv, reg) \
- (((dev_priv)->info->gen >= 6) && \
- ((reg) < 0x40000) && \
- ((reg) != FORCEWAKE)) && \
- (!IS_VALLEYVIEW((dev_priv)->dev))
+ ((HAS_FORCE_WAKE((dev_priv)->dev)) && \
+ ((reg) < 0x40000) && \
+ ((reg) != FORCEWAKE))
+static bool IS_DISPLAYREG(u32 reg)
+{
+ /*
+ * This should make it easier to transition modules over to the
+ * new register block scheme, since we can do it incrementally.
+ */
+ if (reg >= 0x180000)
+ return false;
+
+ if (reg >= RENDER_RING_BASE &&
+ reg < RENDER_RING_BASE + 0xff)
+ return false;
+ if (reg >= GEN6_BSD_RING_BASE &&
+ reg < GEN6_BSD_RING_BASE + 0xff)
+ return false;
+ if (reg >= BLT_RING_BASE &&
+ reg < BLT_RING_BASE + 0xff)
+ return false;
+
+ if (reg == PGTBL_ER)
+ return false;
+
+ if (reg >= IPEIR_I965 &&
+ reg < HWSTAM)
+ return false;
+
+ if (reg == MI_MODE)
+ return false;
+
+ if (reg == GFX_MODE_GEN7)
+ return false;
+
+ if (reg == RENDER_HWS_PGA_GEN7 ||
+ reg == BSD_HWS_PGA_GEN7 ||
+ reg == BLT_HWS_PGA_GEN7)
+ return false;
+
+ if (reg == GEN6_BSD_SLEEP_PSMI_CONTROL ||
+ reg == GEN6_BSD_RNCID)
+ return false;
+
+ if (reg == GEN6_BLITTER_ECOSKPD)
+ return false;
+
+ if (reg >= 0x4000c &&
+ reg <= 0x4002c)
+ return false;
+
+ if (reg >= 0x4f000 &&
+ reg <= 0x4f08f)
+ return false;
+
+ if (reg >= 0x4f100 &&
+ reg <= 0x4f11f)
+ return false;
+
+ if (reg >= VLV_MASTER_IER &&
+ reg <= GEN6_PMIER)
+ return false;
+
+ if (reg >= FENCE_REG_SANDYBRIDGE_0 &&
+ reg < (FENCE_REG_SANDYBRIDGE_0 + (16*8)))
+ return false;
+
+ if (reg >= VLV_IIR_RW &&
+ reg <= VLV_ISR)
+ return false;
+
+ if (reg == FORCEWAKE_VLV ||
+ reg == FORCEWAKE_ACK_VLV)
+ return false;
+
+ if (reg == GEN6_GDRST)
+ return false;
+
+ return true;
+}
+
#define __i915_read(x, y) \
u##x i915_read##x(struct drm_i915_private *dev_priv, u32 reg) { \
u##x val = 0; \
#define MI_DISPLAY_FLIP MI_INSTR(0x14, 2)
#define MI_DISPLAY_FLIP_I915 MI_INSTR(0x14, 1)
#define MI_DISPLAY_FLIP_PLANE(n) ((n) << 20)
+ /* IVB has funny definitions for which plane to flip. */
+ #define MI_DISPLAY_FLIP_IVB_PLANE_A (0 << 19)
+ #define MI_DISPLAY_FLIP_IVB_PLANE_B (1 << 19)
+ #define MI_DISPLAY_FLIP_IVB_SPRITE_A (2 << 19)
+ #define MI_DISPLAY_FLIP_IVB_SPRITE_B (3 << 19)
+ #define MI_DISPLAY_FLIP_IVB_PLANE_C (4 << 19)
+ #define MI_DISPLAY_FLIP_IVB_SPRITE_C (5 << 19)
+#define MI_ARB_ON_OFF MI_INSTR(0x08, 0)
+#define MI_ARB_ENABLE (1<<0)
+#define MI_ARB_DISABLE (0<<0)
+
#define MI_SET_CONTEXT MI_INSTR(0x18, 0)
#define MI_MM_SPACE_GTT (1<<8)
#define MI_MM_SPACE_PHYSICAL (0<<8)
if (ret)
goto err_unref;
- ring->virtual_start = ioremap_wc(dev->agp->base + obj->gtt_offset,
- ring->size);
+ ret = i915_gem_object_set_to_gtt_domain(obj, true);
+ if (ret)
+ goto err_unpin;
+
+ ring->virtual_start =
+ ioremap_wc(dev_priv->mm.gtt->gma_bus_addr + obj->gtt_offset,
+ ring->size);
if (ring->virtual_start == NULL) {
DRM_ERROR("Failed to map ringbuffer.\n");
ret = -EINVAL;