int conf_read(const char *name)
{
- struct symbol *sym;
+ struct symbol *sym, *choice_sym;
struct property *prop;
struct expr *e;
int i, flags;
*/
prop = sym_get_choice_prop(sym);
flags = sym->flags;
- for (e = prop->expr; e; e = e->left.expr)
- if (e->right.sym->visible != no)
- flags &= e->right.sym->flags;
+ expr_list_for_each_sym(prop->expr, e, choice_sym)
+ if (choice_sym->visible != no)
+ flags &= choice_sym->flags;
sym->flags &= flags | ~SYMBOL_DEF_USER;
}
break;
case E_AND:
case E_OR:
- case E_CHOICE:
+ case E_LIST:
e->left.expr = expr_copy(org->left.expr);
e->right.expr = expr_copy(org->right.expr);
break;
expr_free(e2);
trans_count = old_count;
return res;
- case E_CHOICE:
+ case E_LIST:
case E_RANGE:
case E_NONE:
/* panic */;
case E_EQUAL:
case E_UNEQUAL:
case E_SYMBOL:
- case E_CHOICE:
+ case E_LIST:
break;
default:
e->left.expr = expr_transform(e->left.expr);
break;
case E_SYMBOL:
return expr_alloc_comp(type, e->left.sym, sym);
- case E_CHOICE:
+ case E_LIST:
case E_RANGE:
case E_NONE:
/* panic */;
if (t2 == E_OR)
return 1;
case E_OR:
- if (t2 == E_CHOICE)
+ if (t2 == E_LIST)
return 1;
- case E_CHOICE:
+ case E_LIST:
if (t2 == 0)
return 1;
default:
fn(data, NULL, " && ");
expr_print(e->right.expr, fn, data, E_AND);
break;
- case E_CHOICE:
+ case E_LIST:
fn(data, e->right.sym, e->right.sym->name);
if (e->left.expr) {
fn(data, NULL, " ^ ");
- expr_print(e->left.expr, fn, data, E_CHOICE);
+ expr_print(e->left.expr, fn, data, E_LIST);
}
break;
case E_RANGE:
} tristate;
enum expr_type {
- E_NONE, E_OR, E_AND, E_NOT, E_EQUAL, E_UNEQUAL, E_CHOICE, E_SYMBOL, E_RANGE
+ E_NONE, E_OR, E_AND, E_NOT, E_EQUAL, E_UNEQUAL, E_LIST, E_SYMBOL, E_RANGE
};
union expr_data {
#define EXPR_AND(dep1, dep2) (((dep1)<(dep2))?(dep1):(dep2))
#define EXPR_NOT(dep) (2-(dep))
+#define expr_list_for_each_sym(l, e, s) \
+ for (e = (l); e && (s = e->right.sym); e = e->left.expr)
+
struct expr_value {
struct expr *expr;
tristate tri;
prop = sym_get_choice_prop(sym);
for (ep = &prop->expr; *ep; ep = &(*ep)->left.expr)
;
- *ep = expr_alloc_one(E_CHOICE, NULL);
+ *ep = expr_alloc_one(E_LIST, NULL);
(*ep)->right.sym = menu->sym;
}
if (menu->list && (!menu->prompt || !menu->prompt->text)) {
/* just get the first visible value */
prop = sym_get_choice_prop(sym);
- for (e = prop->expr; e; e = e->left.expr) {
- def_sym = e->right.sym;
+ expr_list_for_each_sym(prop->expr, e, def_sym) {
sym_calc_visibility(def_sym);
if (def_sym->visible != no)
return def_sym;
}
if (sym_is_choice(sym)) {
+ struct symbol *choice_sym;
int flags = sym->flags & (SYMBOL_CHANGED | SYMBOL_WRITE);
+
prop = sym_get_choice_prop(sym);
- for (e = prop->expr; e; e = e->left.expr) {
- e->right.sym->flags |= flags;
+ expr_list_for_each_sym(prop->expr, e, choice_sym) {
+ choice_sym->flags |= flags;
if (flags & SYMBOL_CHANGED)
- sym_set_changed(e->right.sym);
+ sym_set_changed(choice_sym);
}
}
}
struct symbol *prop_get_symbol(struct property *prop)
{
if (prop->expr && (prop->expr->type == E_SYMBOL ||
- prop->expr->type == E_CHOICE))
+ prop->expr->type == E_LIST))
return prop->expr->left.sym;
return NULL;
}